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Feat: Navigation 도착을 인식하도록 하기 #24

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Tracked by #37
exgs opened this issue Oct 21, 2021 · 4 comments
Open
Tracked by #37

Feat: Navigation 도착을 인식하도록 하기 #24

exgs opened this issue Oct 21, 2021 · 4 comments
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@exgs
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exgs commented Oct 21, 2021

구현방식

도착은 일정거리 내에 들어오면 네비기능을 완료하도록 코드 작성하기 (작성 후에 실제 테스트는 코엑스를 가서 해야한다.)
우선은 안드로이드 튤립방식으로 메세지를 보여주고 3초 후에 네비 종료하는 것으로 구현한다.

@exgs exgs added the enhancement New feature or request label Oct 21, 2021
@exgs exgs self-assigned this Oct 21, 2021
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exgs commented Oct 22, 2021

필요한 기능

  1. 일반적인 네비게이션 종료버튼 UI(Basic)

    메소드의 동작: Destory all Gameobjects of Navi perfab which was Instantiated

  2. 미니캔버스와 같은 prefab, 터치가 가능한(Advanced)

    이 프리팹은 Navi prefab의 맨 마지막(목적지와 가장 가까운) 오브젝트 위에 둘 것임

    메소드의 동작: Destory all Gameobjects of Navi perfab which was Instantiated

1번은 필수, 2번은 미니캔버스 터치 문제 해결되면 쉽게 추가하면 될 것 같음 @201611099

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완성한 것 같아요

@exgs
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exgs commented Oct 23, 2021

#46

@exgs exgs added the icebox label Oct 28, 2021
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exgs commented Oct 28, 2021

도착 지점에 "도착완료"의 UI를 두었다. 따라서, 거리가 가까워졌을 때, 자동으로 종료하는 과정(및 UI)는 필수가 아니라고 생각 함. @201611099

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