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It doesn't need to be the exact same as joust's pterodactyl, but the premise is that the enemy can only be killed from the front via a correct joust. Namely, the enemy should not be able to be defeated by jumping on it.
It doesn't need to be the exact same as joust's pterodactyl, but the premise is that the enemy can only be killed from the front via a correct joust. Namely, the enemy should not be able to be defeated by jumping on it.
Info on joust enemies
https://www.classicgaming.cc/classics/joust/walkthrough
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