From 60bebfe548b6d75b2f06552f6c84e0d97df0c035 Mon Sep 17 00:00:00 2001 From: rdeioris Date: Thu, 15 Dec 2016 09:07:13 +0100 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 6a09f576b..59ff9ca41 100644 --- a/README.md +++ b/README.md @@ -21,7 +21,7 @@ All of the exposed engine features are under the 'unreal_engine' virtual module First of all install an official python distribution in your system (currently the suggested one is the 3.5) -Check in the releases page (https://github.com/20tab/UnrealEnginePython/releases) if there is a binary version that matches your configuration (otherwise open an issue assking us for it) and download it. +Check in the releases page (https://github.com/20tab/UnrealEnginePython/releases) if there is a binary version that matches your configuration (otherwise open an issue asking us for it [please specify the python version too]) and download it. Create (if it does not already exist) a Plugins directory in your project root directory (at the same level of Content/ and the .uproject file) and unzip the plugin into it. If your project is named FooBar you will end with FooBar/Plugins/UnrealEnginePython.