From d8e6a78d4ce6385a20969bf0e9675a23b2f16aaa Mon Sep 17 00:00:00 2001 From: rdeioris Date: Thu, 15 Dec 2016 09:26:46 +0100 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 59ff9ca41..3d6adaae5 100644 --- a/README.md +++ b/README.md @@ -33,7 +33,7 @@ Restart your project and you should see the PythonConsole under the "Window/Deve The installation is pretty long (and boring) as you do not want the final users of the product to be required to install python, so we need to use the 'embedded python distribution' (available for windows in the official python site). Unfortunately the embedded distribution does not contain the python development headers so we need the official system-wide installation too. -* install Unreal Engine 4.12 and Python 3.5 as a system user +* install Unreal Engine and Python 3.5 as a system user * run the unreal editor and create a new blank c++ project (NOT a blueprint one, otherwise visual studio will not be initialized) * once the project is setup, close both unreal and visual studio * move to the project directory (you can right click the project from the epic launcher and choose 'show in explorer')