-
-
Notifications
You must be signed in to change notification settings - Fork 85
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Cannot access db after setting to read-only mode via gdscript #179
Comments
Want to add some further context. The res://db directory is included in the export filters so is *.db |
Hello @OSeraph 😄 I have tried out your minimal reproduction project and everything works on my end 😢 I see that your Godot is loading .NET when exporting the project, is this because you are using Godot Engine .NET? |
Here are the export filters. FWIW this also happens when I try to access the db in read only mode in the godot editor.
I'm using the mono version for Godot 4.2.1 however all of my scripts are in gdscript currently. |
I downloaded the Godot 4.2.1 Mono version and tried with that particular version. Here's a minimal reproduction project: Could you test out this project and tell me what happens on your end? |
@2shady4u Sorry for the late reply just now seeing this I will give it a try. |
Environment:
Issue description:
Given that I have set the db to read_only mode before opening the db and export the project with or without the embedded pck option selected when a query is performed by the exported exe OR in the editor that would normally be successful if the db was opened in r/w mode AND while the game was running via the editor the result is the following
Steps to reproduce:
Minimal reproduction project:
Additional context
The text was updated successfully, but these errors were encountered: