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Record canvas in posthog #691
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will monkeypatch like raytracing work?
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If that works, add a preserveDrawingBuffer property to aframe renderer attribute and create a PR upstream aframevr/aframe#3750 |
should we do this by forking a-frame repo? I'm eager to get this fixed |
Yes fork it, create a branch, make a quick change, create a build and copy it locally to 3dstreet repo and reference it in index.html |
hmm i dont think it worked. Tried it in https://github.com/rahulkgupta/aframe/tree/preservedrawingbuffer
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I don't see any commit in your branch, can you push the change you made? |
Thanks. |
i updated posthog to capture local development. speaking of which, i should probably turn that off now |
Context: https://posthog.com/questions/canvas-recording-not-working
From Vincent: You would need a custom aframe build to test that. preserveDrawingBuffer is an option for WebGLRenderer, you can add it here https://github.com/aframevr/aframe/blob/ca7b02ddd7bfa9d606cbbe7b092eb0c08afe5728/src/core/scene/a-scene.js#L618
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