emit newScene event when all the entities are created #825
+5
−8
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While investigating #819 I found out that we don't use properly the newScene event here, we use it for new scene and also when we load scene but the event is emitted before creating the entities.
We currently use the event to reset the undo history and to update the Geo context.
It doesn't seem we have any issue, but better to have the event emitted at the right time.