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vditor_sv.go
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vditor_sv.go
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// Lute - 一款结构化的 Markdown 引擎,支持 Go 和 JavaScript
// Copyright (c) 2019-present, b3log.org
//
// Lute is licensed under Mulan PSL v2.
// You can use this software according to the terms and conditions of the Mulan PSL v2.
// You may obtain a copy of Mulan PSL v2 at:
// http://license.coscl.org.cn/MulanPSL2
// THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
// See the Mulan PSL v2 for more details.
package lute
import (
"strings"
"github.com/88250/lute/editor"
"github.com/88250/lute/parse"
"github.com/88250/lute/render"
)
// SpinVditorSVDOM 自旋 Vditor Split-View DOM,用于分屏预览模式下的编辑。
func (lute *Lute) SpinVditorSVDOM(markdown string) (ovHTML string) {
// 为空的特殊情况处理
if editor.Caret == strings.TrimSpace(markdown) {
return "<span data-type=\"text\"><wbr></span>" + string(render.NewlineSV)
}
tree := parse.Parse("", []byte(markdown), lute.ParseOptions)
renderer := render.NewVditorSVRenderer(tree, lute.RenderOptions)
output := renderer.Render()
// 替换插入符
ovHTML = strings.ReplaceAll(string(output), editor.Caret, "<wbr>")
return
}
// HTML2VditorSVDOM 将 HTML 转换为 Vditor Split-View DOM,用于分屏预览模式下粘贴。
func (lute *Lute) HTML2VditorSVDOM(sHTML string) (vHTML string) {
markdown, err := lute.HTML2Markdown(sHTML)
if nil != err {
vHTML = err.Error()
return
}
tree := parse.Parse("", []byte(markdown), lute.ParseOptions)
renderer := render.NewVditorSVRenderer(tree, lute.RenderOptions)
for nodeType, rendererFunc := range lute.HTML2VditorSVDOMRendererFuncs {
renderer.ExtRendererFuncs[nodeType] = rendererFunc
}
output := renderer.Render()
vHTML = string(output)
return
}
// Md2VditorSVDOM 将 markdown 转换为 Vditor Split-View DOM,用于从源码模式切换至分屏预览模式。
func (lute *Lute) Md2VditorSVDOM(markdown string) (vHTML string) {
tree := parse.Parse("", []byte(markdown), lute.ParseOptions)
renderer := render.NewVditorSVRenderer(tree, lute.RenderOptions)
for nodeType, rendererFunc := range lute.Md2VditorSVDOMRendererFuncs {
renderer.ExtRendererFuncs[nodeType] = rendererFunc
}
output := renderer.Render()
// 替换插入符
vHTML = strings.ReplaceAll(string(output), editor.Caret, "<wbr>")
return
}