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musics.py
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"""Fichier propre aux musiques du jeu."""
import pygame
class TitleMenu:
"""Musiques de l'écran titre."""
def play(self):
"""Joue l'intro."""
pygame.mixer.music.fadeout(400)
pygame.mixer.fadeout(10)
pygame.mixer.music.load('sound/intro.ogg')
pygame.mixer.music.play(loops=-1)
pygame.mixer.music.set_volume(1)
class SelectLevel:
"""Musiques de la selection de niveaux."""
def play(self):
"""Joue la musique de ce menu."""
pygame.mixer.music.fadeout(400)
pygame.mixer.music.load('sound/Select_level.ogg')
pygame.mixer.music.play(loops=-1)
pygame.mixer.music.set_volume(0.4)
class Game:
"""Musiques du jeu."""
def __init__(self):
"""Initialise les bruitages."""
self.clap = pygame.mixer.Sound('sound/clap.wav')
self.forest = pygame.mixer.Sound('sound/forest.ogg')
def play(self):
"""Joue la musique et les sons de forêt."""
pygame.mixer.music.fadeout(400)
pygame.mixer.music.load('sound/enchanted_forest.ogg')
pygame.mixer.music.play(loops=-1)
pygame.mixer.music.set_volume(1)
self.forest.play(loops=-1)
self.forest.set_volume(0.1)
def play_victory(self):
"""Joue la musique de victoire."""
pygame.mixer.music.fadeout(400)
pygame.mixer.music.load('sound/victory.wav')
self.clap.play()
self.clap.set_volume(0.8)
pygame.mixer.music.play()