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When startup, TransparentFlyouts makes a rundll32 process, and it starts to eat the CPU about 10~20%.
Even I end that process, TransparentFlyouts does not terminate. it's still there. rundll32.zip
The text was updated successfully, but these errors were encountered:
If you're talking about TranslucentFlyouts.Immersive, then the issue won't be resolved for a while because I need to refactor its code, which takes time.
Yes, after looking at the memory dump file you provided, this was identified as an issue with TranslucentFlyouts.Immersive and I'll try to improve this.
When startup, TransparentFlyouts makes a rundll32 process, and it starts to eat the CPU about 10~20%.
Even I end that process, TransparentFlyouts does not terminate. it's still there.
rundll32.zip
The text was updated successfully, but these errors were encountered: