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AoS vs SoA particle data and GPU memory coalescing #2747

Answered by atmyers
BenWibking asked this question in Q&A
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Hi Ben,

Yes, in my experience the SoA format is generally more efficient. Originally, all particle data was stored in AoS form, and the fact the positions and ids still are is a remnant of that history. There are plans to relax this constraint this summer with @ax3l and @Thierry992.

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@BenWibking
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BenWibking May 3, 2022
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