makeUnion iteratively #4008
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drjosephbrock
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You could write your own class for this. Something like
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How many spheres? Iterating over e.g. 10^5-10^6 spheres can be pretty slow although there are faster ways to do it |
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I would like to make use of implicit functions to do an embedded boundary sim with packed spheres. I want the number of spheres to be an input or compile-time option. Since the
makeUnion
call is a variadic, I am not sure how I can do this? Is there a way I can do this? If not, would writing a default constructor to theUnionIF()
class be the best approach? Thanks!Beta Was this translation helpful? Give feedback.
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