diff --git a/code/modules/projectiles/ammunition/energy/laser.dm b/code/modules/projectiles/ammunition/energy/laser.dm index 84310474b09..62a926a3aba 100644 --- a/code/modules/projectiles/ammunition/energy/laser.dm +++ b/code/modules/projectiles/ammunition/energy/laser.dm @@ -239,6 +239,11 @@ also: most hitscan weapons have more charge than their normal projectile counter projectile_type = /obj/item/projectile/beam/laser/lasgun/hitscan/focused e_cost = 100 +/obj/item/ammo_casing/energy/laser/AK470M + projectile_type = /obj/item/projectile/beam/laser/pistol/AK470M + e_cost = 165 //basically infinite shots + fire_sound = 'sound/f13weapons/WattzRifleFire.ogg' + /obj/item/ammo_casing/energy/laser/solar projectile_type = /obj/item/projectile/beam/laser/solar e_cost = 30 //basically infinite shots