diff --git a/code/modules/mob/living/carbon/human/species_types/ghoul.dm b/code/modules/mob/living/carbon/human/species_types/ghoul.dm index 3f8dcd49b1f..7dc0b3e1af1 100644 --- a/code/modules/mob/living/carbon/human/species_types/ghoul.dm +++ b/code/modules/mob/living/carbon/human/species_types/ghoul.dm @@ -8,7 +8,7 @@ id = "ghoul" say_mod = "rasps" limbs_id = "ghoul" - species_traits = list(HAIR,FACEHAIR,HAS_BONE, NOBLOOD, MUTCOLORS, EYECOLOR,LIPS, HORNCOLOR,WINGCOLOR) + species_traits = list(HAIR,FACEHAIR,HAS_BONE, MUTCOLORS, EYECOLOR,LIPS, HORNCOLOR,WINGCOLOR) inherent_traits = list(TRAIT_RADIMMUNE, TRAIT_VIRUSIMMUNE, TRAIT_NOBREATH, TRAIT_NOSOFTCRIT, TRAIT_GHOULMELEE, TRAIT_EASYDISMEMBER, TRAIT_EASYLIMBDISABLE, TRAIT_LIMBATTACHMENT) inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BEAST) mutant_bodyparts = list("mcolor" = "FFFFFF","mcolor2" = "FFFFFF","mcolor3" = "FFFFFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "deco_wings" = "None", "mam_body_markings" = "Husky", "taur" = "None", "horns" = "None", "legs" = "Plantigrade", "meat_type" = "Mammalian") @@ -20,7 +20,7 @@ allowed_limb_ids = list("human","mammal","aquatic","avian") use_skintones = 0 - speedmod = 0.3 //slightly slower than humans + speedmod = 0.4 //slightly slower than humans sexes = 1 sharp_blunt_mod = 1.5 //Since I'm effectively taking 50 HP away, they get some more defense to make up for it. sharp_edged_mod = 1.5 @@ -110,12 +110,12 @@ is_healing = FALSE H.set_light(0) else - healpwr = 3 + healpwr = 2 is_healing = TRUE H.set_light(2, 15, LIGHT_COLOR_GREEN) H.adjustCloneLoss(-healpwr) H.adjustToxLoss(-0.3) //ghouls always heal toxin very slowly no matter what - H.adjustStaminaLoss(-20) //ghouls don't get tired ever + H.adjustStaminaLoss(-5) //ghouls don't get tired ever H.heal_overall_damage(healpwr, healpwr, healpwr) if(is_healing) H.apply_status_effect(/datum/status_effect/ghoulheal)