From a00a5628a784640d5b3e1241ec153d599593549d Mon Sep 17 00:00:00 2001 From: gob <73593198+jinxynii@users.noreply.github.com> Date: Mon, 26 Jun 2023 14:09:22 -0400 Subject: [PATCH 1/2] Ghoul nerf. halves their HP healing, drops their stam healing by 1/5th of usual (the fuck? why was it 20) --- code/modules/mob/living/carbon/human/species_types/ghoul.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/mob/living/carbon/human/species_types/ghoul.dm b/code/modules/mob/living/carbon/human/species_types/ghoul.dm index 3f8dcd49b1f..2102ee114db 100644 --- a/code/modules/mob/living/carbon/human/species_types/ghoul.dm +++ b/code/modules/mob/living/carbon/human/species_types/ghoul.dm @@ -20,7 +20,7 @@ allowed_limb_ids = list("human","mammal","aquatic","avian") use_skintones = 0 - speedmod = 0.3 //slightly slower than humans + speedmod = 0.4 //slightly slower than humans sexes = 1 sharp_blunt_mod = 1.5 //Since I'm effectively taking 50 HP away, they get some more defense to make up for it. sharp_edged_mod = 1.5 @@ -110,12 +110,12 @@ is_healing = FALSE H.set_light(0) else - healpwr = 3 + healpwr = 1.5 is_healing = TRUE H.set_light(2, 15, LIGHT_COLOR_GREEN) H.adjustCloneLoss(-healpwr) H.adjustToxLoss(-0.3) //ghouls always heal toxin very slowly no matter what - H.adjustStaminaLoss(-20) //ghouls don't get tired ever + H.adjustStaminaLoss(-5) //ghouls don't get tired ever H.heal_overall_damage(healpwr, healpwr, healpwr) if(is_healing) H.apply_status_effect(/datum/status_effect/ghoulheal) From 6fe28837f1d0337091619b4d4b9254f252bc6f83 Mon Sep 17 00:00:00 2001 From: gob <73593198+jinxynii@users.noreply.github.com> Date: Mon, 26 Jun 2023 15:17:46 -0400 Subject: [PATCH 2/2] Ghouls bleed again MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Crowley: "Ha, ha! I like a human that knows his place. Too many of you think we're all just zombies. They don’t know, or don’t care, that we’re just as human as they are inside. *We bleed!* We hurt! We regret! And you know what really pisses me off? They think the only way to kill us is to shoot us in the head, like in the old zombie stories, and that will put us out of our misery. Hey, I know! Maybe you could help me even the score." --- code/modules/mob/living/carbon/human/species_types/ghoul.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/carbon/human/species_types/ghoul.dm b/code/modules/mob/living/carbon/human/species_types/ghoul.dm index 2102ee114db..7dc0b3e1af1 100644 --- a/code/modules/mob/living/carbon/human/species_types/ghoul.dm +++ b/code/modules/mob/living/carbon/human/species_types/ghoul.dm @@ -8,7 +8,7 @@ id = "ghoul" say_mod = "rasps" limbs_id = "ghoul" - species_traits = list(HAIR,FACEHAIR,HAS_BONE, NOBLOOD, MUTCOLORS, EYECOLOR,LIPS, HORNCOLOR,WINGCOLOR) + species_traits = list(HAIR,FACEHAIR,HAS_BONE, MUTCOLORS, EYECOLOR,LIPS, HORNCOLOR,WINGCOLOR) inherent_traits = list(TRAIT_RADIMMUNE, TRAIT_VIRUSIMMUNE, TRAIT_NOBREATH, TRAIT_NOSOFTCRIT, TRAIT_GHOULMELEE, TRAIT_EASYDISMEMBER, TRAIT_EASYLIMBDISABLE, TRAIT_LIMBATTACHMENT) inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BEAST) mutant_bodyparts = list("mcolor" = "FFFFFF","mcolor2" = "FFFFFF","mcolor3" = "FFFFFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "deco_wings" = "None", "mam_body_markings" = "Husky", "taur" = "None", "horns" = "None", "legs" = "Plantigrade", "meat_type" = "Mammalian") @@ -110,7 +110,7 @@ is_healing = FALSE H.set_light(0) else - healpwr = 1.5 + healpwr = 2 is_healing = TRUE H.set_light(2, 15, LIGHT_COLOR_GREEN) H.adjustCloneLoss(-healpwr)