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Currently, the Gen 3 Seed to Time tool only displays the closest initial seed to a target seed in terms of advances.
The (semi-)recent discovery of painting RNG allows one to reseed the rng based on how many visual frames have passed before looking at a painting.
If the Seed to Time tool (or a separate tool specifically for painting manips if that works out better) were to support showing multiple initial seeds, as well as sorting them by their numerical value (maybe init seed + advances away from target to get the total amount of visual frames for RS?), it would be very helpful for painting rng as lower initial seeds take less time to hit via painting rng.
The text was updated successfully, but these errors were encountered:
Lincoln-LM
changed the title
[Feature Sugesstion] [RSE] Seed to Time Painting Support
[Feature Suggestion] [RSE] Seed to Time Painting Support
Sep 5, 2022
Currently, the Gen 3 Seed to Time tool only displays the closest initial seed to a target seed in terms of advances.
The (semi-)recent discovery of painting RNG allows one to reseed the rng based on how many visual frames have passed before looking at a painting.
If the Seed to Time tool (or a separate tool specifically for painting manips if that works out better) were to support showing multiple initial seeds, as well as sorting them by their numerical value (maybe init seed + advances away from target to get the total amount of visual frames for RS?), it would be very helpful for painting rng as lower initial seeds take less time to hit via painting rng.
The text was updated successfully, but these errors were encountered: