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Get self player's location by parsing CharMoveComp RPC. So the player's direction is corrected now. Get item's relative locaiton by DroppedItemInteractionComponent. So the item location is corrected now. Change readRotator() to readRotationShort() fixes empty player state. DroppedItem is shown. Fully parse ATslCharacter. So player health is shown. Correct player color when driving. Equipped weapons are shown. Clear DroppedItem and DroppedItemGroup when picking up. #162

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Adeyemi168 opened this issue May 4, 2023 · 1 comment

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How to modify the code

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