From aa54c9d7f49d13759e0ce3c9607fc27e9400dcff Mon Sep 17 00:00:00 2001 From: Aireil <33433913+Aireil@users.noreply.github.com> Date: Mon, 4 Mar 2024 18:00:38 +0100 Subject: [PATCH] Update Dalamud/Game/ClientState/Objects/Types/BattleChara.cs Co-authored-by: KazWolfe --- Dalamud/Game/ClientState/Objects/Types/BattleChara.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dalamud/Game/ClientState/Objects/Types/BattleChara.cs b/Dalamud/Game/ClientState/Objects/Types/BattleChara.cs index de47a0e04..0c5d16675 100644 --- a/Dalamud/Game/ClientState/Objects/Types/BattleChara.cs +++ b/Dalamud/Game/ClientState/Objects/Types/BattleChara.cs @@ -66,7 +66,7 @@ internal BattleChara(IntPtr address) public float TotalCastTime => this.Struct->GetCastInfo->TotalCastTime; /// - /// Gets the adjusted total casting time of the spell being cast by the chara. + /// Gets the plus any adjustments from the game, such as Action offset 2B. Used for display purposes. /// /// /// This is the actual total cast time for all actions.