Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Armored Conveyors Are Counted As Modded Blocks In Local Analysis #66

Open
Makerbubu43 opened this issue Jun 16, 2024 · 1 comment
Open
Labels
bug Something isn't working

Comments

@Makerbubu43
Copy link

Makerbubu43 commented Jun 16, 2024

Summary

Armored Conveyors Are Counted As Modded Blocks In Local Analysis

Steps to Reproduce actual behavior

  1. Make a blueprint with armored conveyors
  2. Use local analysis on it on https://spaceengineerspraisal.net/
  3. See that armored conveyors are counted as modded

Expected behavior

Armored conveyors displayed normally with their cost added to total

Screenshots

image

Additional context

This report is most likely redundant anyways as everyone probably already knows this

@Makerbubu43 Makerbubu43 added the bug Something isn't working label Jun 16, 2024
@Akuukis
Copy link
Owner

Akuukis commented Jun 17, 2024

SEPraisal hasn't been updated with newest DLCs for a while. All new blocks since last update are unknown to SEPraisal, thus assumed to be modded blocks. To fix this need to update SEPraisal.

I'm not playing SE anymore and so do not maintain SEPraisal anymore, except for keeping it online and waiting for someone to take it over. Adding DLC content is straightforward if you know some Javascript/Typescript. PRs welcome, and I'm in the discord able to help get started.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants