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Hello my name is byungkyu
I need vulkan for my android opengl project. my project use java. but vulkan is not support java. I found your project. wow...
Bor_Vulkan has not sample android project. so I confuse that how to apply it.
Bor_Vulkan-master\Vulkan\jni and C:\VULKAN\Bor_Vulkan-master\Vulkan\libs this is x86 dll binary.
I can't use for mobile project. how to use in arm mobile project.?
and when I use bor_vulkan library.... copy Vulkan\src\bor all source to my project?
how to use it. or just copy BorVulkan-natives.jar file to my 'libs' directory?
your project very useful good project... thank you make it
The text was updated successfully, but these errors were encountered:
Hi!
I'm sorry for this so late replay!
This project is frozen as I had other projects taking my time. This raises another issue: The project must be updated in order to comply with the latest changes on Vulkan API! Most of the code is machine-generated so I need to re-run my code generators.
About Android support, please trace the use of VK_USE_PLATFORM_ANDROID_KHR macro. It will review the most relevant data about Vulkan and a Java application. I guess that is what you most need.
That said, please take a look to https://github.com/LWJGL/lwjgl3
It does have a bridge Vulkan - Java and it has been developed for a quite long time.
Hello my name is byungkyu
I need vulkan for my android opengl project. my project use java. but vulkan is not support java. I found your project. wow...
Bor_Vulkan has not sample android project. so I confuse that how to apply it.
Bor_Vulkan-master\Vulkan\jni and C:\VULKAN\Bor_Vulkan-master\Vulkan\libs this is x86 dll binary.
I can't use for mobile project. how to use in arm mobile project.?
and when I use bor_vulkan library.... copy Vulkan\src\bor all source to my project?
how to use it. or just copy BorVulkan-natives.jar file to my 'libs' directory?
your project very useful good project... thank you make it
The text was updated successfully, but these errors were encountered: