diff --git a/changelog.md b/changelog.md index 4e997eb..1d1617e 100644 --- a/changelog.md +++ b/changelog.md @@ -16,6 +16,10 @@ - The `minecraft:use_cooldown` component will apply in the few cases mobs use items. - For Beta 3 onwards, the items config will now be named `combatify-items-v2` to limit the amount of changes to existing configurations that need to be made, and to ensure v1 configurations will remain functional. + +- Other new enchantment effect component: `combatify:post_block_effects`, not much to say other than it is the effects to be triggered after an attack is blocked. + +- Other new data components: `combatify:blocker` and `combatify:can_sweep`, relatively straight-forward to understand what they do. *** #### Config Changes: *** @@ -43,9 +47,13 @@ * `weapon_level` controls the level as used for weapon type calculations, whereas `blocking_level` directly modifies the default `combatify:blocking_level` component. - Added the optional field `blocking_level` to the `blocking_information` codec. This takes precedence over the tier's `blocking_level` when used. + +- `blocking_type` in both weapon type and item configurations now encodes the default `combatify:blocker` for the items, rather than encoding a direct blocking type. *** #### Fixes: *** - Shield durability is now taken in most cases where it was not before - Fixed third-person shield blocking animation + +- Probably fixed bugs related to blocking; at the very least, I do not experience them, but I do not know if they were there before either.