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MidnightConfigExample.java
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MidnightConfigExample.java
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package eu.midnightdust.core.config;
import com.google.common.collect.Lists;
import eu.midnightdust.lib.config.MidnightConfig;
import java.util.List;
/** MidnightConfig documentation & examples:
* Thanks for choosing MidnightConfig - the fancy, tiny and lightweight config library.
* If you want to use the lib in your mod, here are some examples and hints:
* Every option in a MidnightConfig class has to be public and static, so we can access it from other classes.
* The config class also has to extend MidnightConfig*/
public class MidnightConfigExample extends MidnightConfig {
@Comment(category = "text") public static Comment text1; // Comments are rendered like an option without a button and are excluded from the config file
@Comment(category = "text", centered = true) public static Comment text2; // Centered comments are the same as normal ones - just centered!
@Comment(category = "text") public static Comment spacer1; // Comments containing the word "spacer" will just appear as a blank line
@Entry(category = "text") public static boolean showInfo = true; // Example for a boolean option
@Entry(category = "text") public static String name = "Hello World!"; // Example for a string option, which is in a category!
@Entry(category = "text") public static TestEnum testEnum = TestEnum.FABRIC; // Example for an enum option
public enum TestEnum { // Enums allow the user to cycle through predefined options
QUILT, FABRIC, FORGE
}
@Entry(category = "numbers") public static int fabric = 16777215; // Example for an int option
@Entry(category = "numbers") public static double world = 1.4D; // Example for a double option
@Entry(category = "numbers", min=69,max=420) public static int hello = 420; // - The entered number has to be larger than 69 and smaller than 420
@Entry(category = "text", width = 7, min = 7, isColor = true, name = "I am a color!") public static String titleColor = "#ffffff"; // The isColor property adds a preview box for a hexadecimal color
@Entry(category = "text", name = "I am an array list!") public static List<String> arrayList = Lists.newArrayList("String1", "String2"); // Array String Lists are also supported
@Entry(category = "sliders", name = "I am an int slider.",isSlider = true, min = 0, max = 100) public static int intSlider = 35; // Int fields can also be displayed as a Slider
@Entry(category = "sliders", name = "I am a float slider!", isSlider = true, min = 0f, max = 1f, precision = 1000) public static float floatSlider = 0.24f; // And so can floats! Precision defines the amount of decimal places
// The name field can be used to specify a custom translation string or plain text
public static int imposter = 16777215; // - Entries without an @Entry or @Comment annotation are ignored
/*
The .json language file for your config class could look similar to this:
{
"modid.midnightconfig.title":"I am a title", // "*.midnightconfig.title" defines the title of the screen
"modid.midnightconfig.text1":"I am a comment *u*", // Translation for the comment "text1" defined in the example config
"modid.midnightconfig.text2":"I am a centered comment (╯°□°)╯︵ ┻━┻",
"modid.midnightconfig.name":"I am a string!", // Translation for the field "name" defined in the example config
"modid.midnightconfig.name.tooltip":"I am a tooltip uwu \nI am a new line",
// When hovering over the option "showInfo",
// this text will appear as a tooltip.
// "\n" inserts a line break.
"modid.midnightconfig.fabric":"I am an int",
"modid.midnightconfig.world":"I am a double",
"modid.midnightconfig.showInfo":"I am a boolean",
"modid.midnightconfig.hello":"I am a limited int!",
"modid.midnightconfig.testEnum":"I am an enum!",
"modid.midnightconfig.enum.TestEnum.FORGE":"Slow",
"modid.midnightconfig.enum.TestEnum.FABRIC":"Fancy",
"modid.midnightconfig.enum.TestEnum.QUILT":"Fabulous",
"modid.midnightconfig.category.numbers": "Numbers",
"modid.midnightconfig.category.text": "Text",
"modid.midnightconfig.category.sliders": "Sliders"
}
To initialize the config you have to call "MidnightConfig.init("modid", MidnightConfigExample.class)" in your ModInitializer
To get an instance of the config screen you have to call "MidnightConfig.getScreen(parent, "modid");"
If you don't use the whole library and therefore not the automatic ModMenu integration, the code in your ModMenu integration class would look something like this:
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory() {
return parent -> MidnightConfig.getScreen(parent, "modid");
}
*/
}