diff --git a/SCHIZO/Resources/AssetBundles/Assets.cs b/SCHIZO/Resources/AssetBundles/Assets.cs index 653182b8..7a3a7c35 100644 --- a/SCHIZO/Resources/AssetBundles/Assets.cs +++ b/SCHIZO/Resources/AssetBundles/Assets.cs @@ -12,7 +12,7 @@ namespace SCHIZO.Resources; public static class Assets { - private const int _rnd = 1026605148; + private const int _rnd = 845599107; private static readonly UnityEngine.AssetBundle _a = ResourceManager.GetAssetBundle("assets"); diff --git a/SCHIZO/Resources/AssetBundles/assets b/SCHIZO/Resources/AssetBundles/assets index 02870b65..7ded638b 100644 Binary files a/SCHIZO/Resources/AssetBundles/assets and b/SCHIZO/Resources/AssetBundles/assets differ