diff --git a/SCHIZO/Resources/AssetBundles/Assets.cs b/SCHIZO/Resources/AssetBundles/Assets.cs index e39c6b91..b649d3fd 100644 --- a/SCHIZO/Resources/AssetBundles/Assets.cs +++ b/SCHIZO/Resources/AssetBundles/Assets.cs @@ -12,7 +12,7 @@ namespace SCHIZO.Resources; public static class Assets { - private const int _rnd = 228879590; + private const int _rnd = -684662253; private static readonly UnityEngine.AssetBundle _a = ResourceManager.GetAssetBundle("assets"); diff --git a/SCHIZO/Resources/AssetBundles/assets b/SCHIZO/Resources/AssetBundles/assets index af53f3c9..2e91321a 100644 Binary files a/SCHIZO/Resources/AssetBundles/assets and b/SCHIZO/Resources/AssetBundles/assets differ