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package.json
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{
"name": "js-shooter-game",
"version": "1.0.0",
"description": "This is my capstone assessment where I was tasked with building a shooter video game using Javascript and the game engine Phaser.",
"main": "src/index.js",
"scripts": {
"test": "jest",
"build": "webpack --config webpack/prod.js ",
"start": "webpack-dev-server --config webpack/base.js --open"
},
"jest": {
"setupFiles": [
"jest-canvas-mock"
],
"setupFilesAfterEnv": [
"jest-expect-subclass"
],
"moduleNameMapper": {
"\\.(gif|ttf|eot|svg|png|jpg|mp3)$": "<rootDir>/test/mocks/fileMock.js"
}
},
"repository": {
"type": "git",
"url": ""
},
"author": "Alexoid1 <https://github.com/Alexoid1>",
"license": "MIT",
"licenseUrl": "",
"homepage": "",
"devDependencies": {
"@babel/core": "^7.7.2",
"@babel/plugin-transform-runtime": "^7.12.1",
"@babel/preset-env": "^7.7.1",
"babel-loader": "^8.0.6",
"clean-webpack-plugin": "^3.0.0",
"css-loader": "^5.0.1",
"eslint": "^6.8.0",
"eslint-config-airbnb-base": "^14.1.0",
"eslint-plugin-import": "^2.20.2",
"file-loader": "^4.2.0",
"html-webpack-plugin": "^3.2.0",
"jest": "^26.6.3",
"jest-canvas-mock": "^2.3.0",
"jest-expect-subclass": "^1.0.1",
"raw-loader": "^3.1.0",
"stylelint": "^13.3.3",
"stylelint-config-standard": "^20.0.0",
"stylelint-csstree-validator": "^1.9.0",
"stylelint-scss": "^3.17.2",
"terser-webpack-plugin": "^2.2.1",
"webpack": "^4.41.2",
"webpack-cli": "^3.3.10",
"webpack-dev-server": "^3.9.0",
"webpack-merge": "^4.2.2"
},
"dependencies": {
"phaser": "^3.24.1"
}
}