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160.intersection-of-two-linked-lists.cpp
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160.intersection-of-two-linked-lists.cpp
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/*
* @lc app=leetcode id=160 lang=cpp
*
* [160] Intersection of Two Linked Lists
*
* https://leetcode.com/problems/intersection-of-two-linked-lists/description/
*
* algorithms
* Easy (42.49%)
* Likes: 4985
* Dislikes: 564
* Total Accepted: 596.9K
* Total Submissions: 1.4M
* Testcase Example: '8\n[4,1,8,4,5]\n[5,6,1,8,4,5]\n2\n3'
*
* Write a program to find the node at which the intersection of two singly
* linked lists begins.
*
* For example, the following two linked lists:
*
*
* begin to intersect at node c1.
*
*
*
* Example 1:
*
*
*
* Input: intersectVal = 8, listA = [4,1,8,4,5], listB = [5,6,1,8,4,5], skipA =
* 2, skipB = 3
* Output: Reference of the node with value = 8
* Input Explanation: The intersected node's value is 8 (note that this must
* not be 0 if the two lists intersect). From the head of A, it reads as
* [4,1,8,4,5]. From the head of B, it reads as [5,6,1,8,4,5]. There are 2
* nodes before the intersected node in A; There are 3 nodes before the
* intersected node in B.
*
*
*
* Example 2:
*
*
*
* Input: intersectVal = 2, listA = [1,9,1,2,4], listB = [3,2,4], skipA = 3,
* skipB = 1
* Output: Reference of the node with value = 2
* Input Explanation: The intersected node's value is 2 (note that this must
* not be 0 if the two lists intersect). From the head of A, it reads as
* [1,9,1,2,4]. From the head of B, it reads as [3,2,4]. There are 3 nodes
* before the intersected node in A; There are 1 node before the intersected
* node in B.
*
*
*
*
* Example 3:
*
*
*
* Input: intersectVal = 0, listA = [2,6,4], listB = [1,5], skipA = 3, skipB =
* 2
* Output: null
* Input Explanation: From the head of A, it reads as [2,6,4]. From the head of
* B, it reads as [1,5]. Since the two lists do not intersect, intersectVal
* must be 0, while skipA and skipB can be arbitrary values.
* Explanation: The two lists do not intersect, so return null.
*
*
*
*
* Notes:
*
*
* If the two linked lists have no intersection at all, return null.
* The linked lists must retain their original structure after the function
* returns.
* You may assume there are no cycles anywhere in the entire linked
* structure.
* Each value on each linked list is in the range [1, 10^9].
* Your code should preferably run in O(n) time and use only O(1) memory.
*
*
*/
// @lc code=start
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
ListNode *getIntersectionNode1(ListNode *headA, ListNode *headB) {
unordered_set<ListNode*> addSet;
while (headA) {
addSet.insert(headA);
headA = headA->next;
}
while (headB) {
if (addSet.count(headB))
return headB;
headB = headB->next;
}
return nullptr;
}
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
ListNode* pA = headA;
ListNode* pB = headB;
while (pA != pB) {
pA = pA == nullptr ? headB : pA->next;
pB = pB == nullptr ? headA : pB->next;
}
return pA;
}
};
// @lc code=end