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[Bug]: Inventory / Item UI turns completely Black #1494

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Shadowsoul3101 opened this issue Dec 21, 2024 · 2 comments
Open

[Bug]: Inventory / Item UI turns completely Black #1494

Shadowsoul3101 opened this issue Dec 21, 2024 · 2 comments
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Bug Something isn't working

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@Shadowsoul3101
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Possible Fixes

Yes

Modpack Version

2.8

What happened?

When you play for a certain amount of time your UI for the inventory or machine starts to become completely black.

image

I havent enabled Dark Mode or anything. I also cant re-create this, it happens randomly.
It also can seperate from UI to UI. Meaning the UI for the smium Compressor is Blach but when u pree "E" everything looks normal.

latest.log

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Developer reports

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@Shadowsoul3101 Shadowsoul3101 added the Bug Something isn't working label Dec 21, 2024
@alekthefirst
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This is a known issue without a known cause at the moment
Using F3 + T to reload textures will resolve the problem, albeit temporarily (may freeze your game if you're already low on RAM)
We are trying to find a better solution, but that's the best we've got at the moment

@ArcadeArchie
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Still not sure what causes this but here is a snipped from the logs

[Render thread/WARN] [Iris/]: Error while parsing the block ID map entry for "block.10900":
[25Dec2024 13:26:25.372] [Render thread/WARN] [Iris/]: - The block twilightforest:zombie_skull_candle has no property with the name lit, ignoring!
[25Dec2024 13:26:25.372] [Render thread/WARN] [Iris/]: Error while parsing the block ID map entry for "block.10900":
[25Dec2024 13:26:25.372] [Render thread/WARN] [Iris/]: - The block twilightforest:skeleton_skull_candle has no property with the name lit, ignoring!
[25Dec2024 13:26:25.372] [Render thread/WARN] [Iris/]: Error while parsing the block ID map entry for "block.10900":
[25Dec2024 13:26:25.372] [Render thread/WARN] [Iris/]: - The block twilightforest:wither_skeleton_skull_candle has no property with the name lit, ignoring!
[25Dec2024 13:26:25.372] [Render thread/WARN] [Iris/]: Error while parsing the block ID map entry for "block.10900":
[25Dec2024 13:26:25.372] [Render thread/WARN] [Iris/]: - The block twilightforest:creeper_skull_candle has no property with the name lit, ignoring!
[25Dec2024 13:26:25.372] [Render thread/WARN] [Iris/]: Error while parsing the block ID map entry for "block.10900":
[25Dec2024 13:26:25.372] [Render thread/WARN] [Iris/]: - The block twilightforest:player_skull_candle has no property with the name lit, ignoring!
[25Dec2024 13:26:25.372] [Render thread/WARN] [Iris/]: Error while parsing the block ID map entry for "block.10900":
[25Dec2024 13:26:25.372] [Render thread/WARN] [Iris/]: - The block twilightforest:piglin_skull_candle has no property with the name lit, ignoring!
[25Dec2024 13:26:25.379] [Render thread/WARN] [Iris/]: Failed to find the tag immersive_weathering:leaf_piles
[25Dec2024 13:26:25.438] [Render thread/INFO] [ChunkBuilder/]: Stopping worker threads
[25Dec2024 13:26:25.451] [Render thread/INFO] [ChunkBuilder/]: Started 10 worker threads
[25Dec2024 13:26:25.612] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named ModelViewMat in the specified shader program.
[25Dec2024 13:26:25.612] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named ProjMat in the specified shader program.
[25Dec2024 13:26:25.612] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named ColorModulator in the specified shader program.
[25Dec2024 13:26:25.612] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named FogStart in the specified shader program.
[25Dec2024 13:26:25.612] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named FogEnd in the specified shader program.
[25Dec2024 13:26:25.612] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named FogColor in the specified shader program.
[25Dec2024 13:26:28.335] [Render thread/WARN] [ModernFix/]: Time from main menu to in-game was 44.41038 seconds
[25Dec2024 13:26:28.336] [Render thread/WARN] [ModernFix/]: Total time to load game and open world was 146.21738 seconds
[25Dec2024 13:26:31.701] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] JourneyMap: Press [J]
[25Dec2024 13:26:53.085] [Render thread/WARN] [Sodium-VertexConsumerTracker/]: Class blusunrize.immersiveengineering.client.utils.TransformingVertexBuilder does not support optimized vertex writing code paths, which may cause reduced rendering performance
[25Dec2024 13:27:11.678] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] Your knowledge of death increased (+5)
[25Dec2024 13:27:11.680] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] ArcadeArchie has reached the goal [A Small Cemetery]
[25Dec2024 13:27:11.688] [Render thread/INFO] [net.minecraft.advancements.AdvancementTree/]: Loaded 660 advancements
[25Dec2024 13:27:24.445] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] There is no soul here
[25Dec2024 13:29:42.242] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] There is no soul here
[25Dec2024 13:30:53.678] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:30:53.679] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:31:25.232] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:31:25.232] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:31:25.232] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:31:25.232] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:31:25.232] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:32:48.714] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:32:48.714] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:33:12.170] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] Unknown or incomplete command, see below for error
[25Dec2024 13:33:12.170] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] tm<--[HERE]
[25Dec2024 13:33:16.670] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] You must be on a team to message your team
[25Dec2024 13:36:09.654] [Chunk Render Task Executor #2/WARN] [Sodium-VertexConsumerTracker/]: Class net.mehvahdjukaar.moonlight.api.client.model.neoforge.BakedQuadBuilderImpl does not support optimized vertex writing code paths, which may cause reduced rendering performance
[25Dec2024 13:36:31.508] [Render thread/WARN] [mezz.jei.library.recipes.PluginManager/]: Recipe registry plugin is slow, took 21.85 ms. class dev.ftb.mods.ftbxmodcompat.ftbquests.jei.QuestRecipeManagerPlugin
[25Dec2024 13:39:53.684] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:39:53.684] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:40:53.318] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:40:53.318] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:40:55.787] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] There is no soul here
[25Dec2024 13:40:59.240] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] There is no soul here
[25Dec2024 13:40:59.849] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] There is no soul here
[25Dec2024 13:41:00.440] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] There is no soul here
[25Dec2024 13:42:59.453] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:43:20.177] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:43:20.777] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:43:23.283] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:43:23.387] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:43:23.387] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:46:01.686] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[25Dec2024 13:46:23.900] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:46:23.902] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:49:29.976] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:49:29.976] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:50:08.518] [Render thread/INFO] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients are being added at runtime: 1 net.minecraft.world.item.ItemStack
[25Dec2024 13:50:32.558] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:50:32.558] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:51:37.509] [Render thread/WARN] [Sodium-VertexConsumerTracker/]: Class dev.shadowsoffire.hostilenetworks.client.GhostVertexBuilder does not support optimized vertex writing code paths, which may cause reduced rendering performance
[25Dec2024 13:57:25.869] [Thread-60/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:59:31.358] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'
[25Dec2024 13:59:31.358] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'

looking at the logs this is always repeated when a black inventory screen is shown or closed

[25Dec2024 13:59:31.358] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'

[25Dec2024 13:42:59.453] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.

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