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In the latest version of ATM10 as of writing, the default mod configuration causes a visual bug between Complementary Shaders (included in ATM10) and Fireproof Boats. This may affect other shaders, but I have not tried them, so I am not sure.
Complementary Shaders has several different options pertaining to the appearance of lava, such as wavy lava and the lava edge effect. The changeLavaRenderType config option (set to true by default) in Fireproof Boats (fireproofboats-client.toml) modifies the rendering behaviour of lava, preventing Complementary Shaders from modifying lava source blocks (flowing blocks are unaffected), resulting in an "odd" look. This does not affect gameplay, but may confuse those who have used the shader before and are familiar with what it should look like. Lava also appears slightly translucent.
Setting this config option to false fixes this issue.
I do not believe this is a "bug" with Fireproof Boats, as the config upfront says that it modifies the rendering of lava, so I have not opened an issue on the mod developer's github. I am simply requesting a default configuration change with the pack to ensure that shaders that are included by default look properly.
Shown below are two screenshots comparing ATM10 and an instance with only Iris and Sodium; both are running the same settings (Complementary r5.3 Unbound + EuphoriaPatches 1.4.3 Ultra preset with a few EuphoriaPatches settings turned on)
ATM10 2.10 with default configuration
Minecraft 1.21.1 with just Iris and Sodium
latest.log
No response
Developer reports
No response
The text was updated successfully, but these errors were encountered:
Disables lava rendering from fireproof boats to restore the behavior intended from shaders. See AllTheMods#1530
Cons of this change: Lava from wave effects will be visible inside the fireproof boats
Possible Fixes
Yes
Modpack Version
2.10
What happened?
In the latest version of ATM10 as of writing, the default mod configuration causes a visual bug between Complementary Shaders (included in ATM10) and Fireproof Boats. This may affect other shaders, but I have not tried them, so I am not sure.
Complementary Shaders has several different options pertaining to the appearance of lava, such as wavy lava and the lava edge effect. The
changeLavaRenderType
config option (set to true by default) in Fireproof Boats (fireproofboats-client.toml
) modifies the rendering behaviour of lava, preventing Complementary Shaders from modifying lava source blocks (flowing blocks are unaffected), resulting in an "odd" look. This does not affect gameplay, but may confuse those who have used the shader before and are familiar with what it should look like. Lava also appears slightly translucent.Setting this config option to false fixes this issue.
I do not believe this is a "bug" with Fireproof Boats, as the config upfront says that it modifies the rendering of lava, so I have not opened an issue on the mod developer's github. I am simply requesting a default configuration change with the pack to ensure that shaders that are included by default look properly.
Shown below are two screenshots comparing ATM10 and an instance with only Iris and Sodium; both are running the same settings (Complementary r5.3 Unbound + EuphoriaPatches 1.4.3 Ultra preset with a few EuphoriaPatches settings turned on)
ATM10 2.10 with default configuration
Minecraft 1.21.1 with just Iris and Sodium
latest.log
No response
Developer reports
No response
The text was updated successfully, but these errors were encountered: