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ATM8 1.19.2 Mod Suggestions List #3
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Travel Anchors – Adds in the travel anchors and staff of travelling from Ender IO. |
Cyclic – A nice mod which adds several new things. |
Delightful – Nice addon for Farmer's Delight |
GJEB (GammaJustExtremeBright) – Everyone needs this mod, because it's always dark. |
Auto Planting Forests – With this mod you never have to worry about destroying your world |
Biomes O'Plenty – I know it's not in ATM7 for some reason, but maybe we have luck, and you can integrate it into ATM8 |
No Telemetry – Client-side mod that disables Mojang’s user data collection. |
Tubes Reloaded -- Item transport tubes |
Compact Machines is in ATM7 and will likely be in ATM8 as well, since it has a 1.19.2 version. Hyperbox looks to be pretty much the same thing as Compact Machines, so I don’t know why that would be chosen over CM. |
No-Chat-Reports https://www.curseforge.com/minecraft/mc-mods/no-chat-reports/files/3926379 For the sake of the community |
Pipez is one of the most lag-inducing mods, if not the most lag-inducing mod, in All the Mods 7. (I reported it to the mod’s issue tracker here.) I think that therefore, it should be replaced with another pipe mod. Of course, one would hope that Ender IO makes a return, with its conduits and all, or that LaserIO gets ported to 1.19.2. Xnet should, of course, be in, and it has been updated for 1.19.2, but it can’t be the mod’s main pipe mod due to its complexity. Pretty Pipes is a mod that should definitely be looked into. It has a lot of nifty functionality that no other pipe mod in ATM7 has, such as the ability to autocraft items! The mod is developed by the same guy who made Actually Additions. I’d recommend looking at Pretty Pipes for the main pipe mod in ATM8. And whatever you do, I don’t recommend keeping Pipez around in this pack, due to the immense amount of lag it causes. |
Easy Villagers |
Let Me Despawn | Helps with persistent entity lag |
Better End |
FTB Ultimine |
Parasites mod and or other mods that adds new hostile mobs or strengthens them. Reason for this is because the game gives you a huge slew of option to buff yourself but the mobs get left very far behind. |
Applied Mekanistics - Mekanism is an integral part of the ATM mods, and the functionality of AE + chemicals and QIO systems can't be beat. |
https://www.curseforge.com/minecraft/mc-mods/shutup-experimental-settings Shutup Experimental Settings! every modpack needs this mod. |
Simple Backups – Because backups are pretty vital and it’s the best backup mod available right now. |
Essence https://www.curseforge.com/minecraft/mc-mods/essence-mod adds different ways to get resources |
Pipez have major tps issue described in #3 (comment). I'd also recommend switching pipez to Pretty Pipes for better tps management. |
https://www.curseforge.com/minecraft/mc-mods/engineers-decor For nice decoration |
Guard Villagers - I hate when my villagers die when I am just close, with these they are much safer :) |
Iron Spell- Add iron spell's, fun magic mod |
ExtendedAE - Adds a larger pattern provider for AE2, would be incredibly useful for processing patterns without having to create a bunch of normal providers (that would each use a channel). |
TImelesss: its a time in a bottle like mod, but more versatile, it accelerate everything. I just think doesn't mak sense time in a bottle be a mid-end game if you need to acumulate time in your inventory and it doesn't accelrate a lot o things |
Ducky Peripherals - adds a CC peripheral that let you WRITE spells from Hexcasting instead of having to draw them |
MoreIotas - an addon for Hex Casting that adds String and Matrices, extremely useful for creating hexes, especially for interacting with the Mote Nexus (the storage solution added by Hexal). Basically a requirement for any form of convenient use of the Mote Nexus. |
Simple Sponge Basically sponge on a stick, since open blocks will never be added |
Turtlematic - Would be nice to have extended functionality for those of us that like CC and turtles. |
Utility Meters adds RF meter |
Create Enchantment Industry |
ender trigon |
I would really like to see both Tropicraft and DivineRPG added to this pack. I am always wondering why those 2 mods are not present since they are both in the correct versions. https://www.curseforge.com/minecraft/mc-mods/tropicraft https://www.curseforge.com/minecraft/mc-mods/official-divinerpg |
I know I commented recently, however, I have found more mods which either look neat or, in some cases, were in famous modpacks of old, are in 1.19.2, and are made for forge. The first mod I found is Simple Planes. This mod does exactly what it says and adds planes. The second one that I have found is Mutant Monsters. This is one of the classic mods from 1.12.2 which much to my surprise do have a 1.19.2 version. The third one is called Visual Workbench. This mod makes the items that you put into the crafting table stay in the crafting table. Alongside this, it also renders the blocks on top of the crafting table much like the crafting bench from Tinkers Construct. The fourth and final mod on this list is MCA Reborn. This mod gives minecraft villagers a whole new look an feel. https://www.curseforge.com/minecraft/mc-mods/simple-planes https://www.curseforge.com/minecraft/mc-mods/mutant-monsters https://www.curseforge.com/minecraft/mc-mods/visual-workbench https://www.curseforge.com/minecraft/mc-mods/minecraft-comes-alive-reborn |
(Obligatory i made it, and also commented this on atm9 suggestions but the suggestion applies to both packs) Advanced Backups - highly configurable backup mod, supporting zip/differential/incremental backups - along with having a commandline restoration tool. Actively maintained for almost any minecraft version you could like. https://www.curseforge.com/minecraft/mc-mods/advanced-backups |
The pack already has SimpleBackups and is included client side only. People can choose to replace it with something more robust (or choose it in the case of server side), but there is already one included and another isn't needed. |
Apparently the unthinkable has happened and The Aether mod has been updated to 1.19.2, 1.19.4, and 1.20.1. Now that this has happened, I want to strongly suggest that this mod is added to the pack. |
Having something more documented, able to use less space (differential / incremental backups) and has a built-in restoration tool does have pretty heavy advantages - though, of course, it is just a suggestion. |
Hex Gloop - Adds a quick access radial to the Hex Spellbook, makes it so HEXPATTERNS() render as drawn hexes for easier reading and debugging. It really makes Hex Casting a lot easier to get into. Additionally it adds to items and Iotas on top of everything else. Full list of Hex Casting addons that could add some interopt: https://samsthenerd.github.io/hexaddons/ |
Passable foliage no hostiles around campfire replace journeymap with Xaero's |
Realistic Bees (makes vanilla bees smaller and more numerous. DON'T piss them off. Also makes productive bees stand out since they remain large) |
divine rpg |
Now that The Aether is updated for 1.19.2 would absolutely love that come to ATM8 <3 Thank you for your time! |
https://www.curseforge.com/minecraft/mc-mods/stylecolonies Adds a bunch of possible styles to the Minecolonies mod. Most of them were formerly in the main mod but have been moved, probably for better structuring/less obscured menu. |
Axolootl (requires GeckoLib) Mid-to-late game resource generation mod similar to resourceful bees but with in-world aquarium building and easily configurable with data packs |
Mana and Artifice |
Mekanism Additions |
https://www.curseforge.com/minecraft/mc-mods/pehkui |
Terralith would be great imo. |
IF YOU SUGGEST A MOD IT MUST BE UPDATED TO 1.19.2 AND BE THE FORGE VERSION
OTHERWISE YOUR COMMENT WILL BE DELETED
Deleted comments: 1
Fabric Count: 0
Mods that are already included Count: 2
Mods that are Not Updated Count: 2
No
-Cyclic
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