-
Notifications
You must be signed in to change notification settings - Fork 1
/
synth4FM.cpp
219 lines (172 loc) · 7.14 KB
/
synth4FM.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
/* Gamma - Generic processing library
See COPYRIGHT file for authors and license information
Example: Synth 4FM.
Description: Synthesis Tutorial 4. FM.
Author: Myungin Lee (Ben)
# amplitude attackTime curve releaseTime carrierFrequency modEnv_Attack modEnv_Curve modEnv_Release carMul modMul modAmt pan
@ 0 5 FM 0.5 0.1 0.75 0.1 262 0.01 7 5 1 1.0007 1 1 #brass
@ 5 5 FM 0.5 0.1 0.75 0.1 262 0.01 4 4 3 2.0007 1 -1 #clarinet
@ 10 5 FM 0.5 0.2 0.75 0.1 262 2 2 2 3 1.0007 1 0 #oboe
@ 15 5 FM 0.5 0.2 0.75 0.1 139 0.01 1.5 5 5 1.0007 1 0 #bassoon
@ 20 10 FM 0.5 0.001 0.8 9.9 100 7 7 7 1 1.4 1 0 #gong
@ 30 0.3 FM 0.5 0.001 0.8 0.25 100 1 1 1 1 1.48 1 0 #drum
*/
#include <cstdio> // for printing to stdout
#define GAMMA_H_INC_ALL // define this to include all header files
#define GAMMA_H_NO_IO // define this to avoid bringing AudioIO from Gamma
#include "Gamma/Gamma.h"
#include "Gamma/Types.h"
#include "al/core/app/al_App.hpp"
#include "al/core/graphics/al_Shapes.hpp"
#include "al/util/ui/al_Parameter.hpp"
#include "al/util/scene/al_PolySynth.hpp"
#include "al/util/scene/al_SynthSequencer.hpp"
#include "al/util/ui/al_ControlGUI.hpp"
//using namespace gam;
using namespace al;
using namespace std;
class FM : public SynthVoice {
public:
// Unit generators
gam::Pan<> mPan;
gam::ADSR<> mAmpEnv;
gam::ADSR<> mModEnv;
gam::EnvFollow<> mEnvFollow;
gam::Sine<> car, mod; // carrier, modulator sine oscillators
// Additional members
Mesh mMesh;
void init() override {
// mAmpEnv.curve(0); // linear segments
mAmpEnv.levels(0,1,1,0);
// We have the mesh be a sphere
addDisc(mMesh, 1.0, 30);
createInternalTriggerParameter("freq", 440, 10, 4000.0);
createInternalTriggerParameter("amplitude", 0.5, 0.0, 1.0);
createInternalTriggerParameter("attackTime", 0.1, 0.01, 3.0);
createInternalTriggerParameter("releaseTime", 0.1, 0.1, 10.0);
createInternalTriggerParameter("sustain", 0.75, 0.1, 1.0); // Unused
// FM index
createInternalTriggerParameter("idx1", 0.01, 0.0, 10.0);
createInternalTriggerParameter("idx2", 7, 0.0, 10.0);
createInternalTriggerParameter("idx3", 5, 0.0, 10.0);
createInternalTriggerParameter("carMul", 1, 0.0, 20.0);
createInternalTriggerParameter("modMul", 1.0007, 0.0, 20.0);
createInternalTriggerParameter("pan", 0.0, -1.0, 1.0);
}
//
virtual void onProcess(AudioIOData& io) override {
float modFreq = getInternalParameterValue("freq") * getInternalParameterValue("modMul");
mod.freq(modFreq);
float carBaseFreq = getInternalParameterValue("freq")*getInternalParameterValue("carMul");
float modScale = getInternalParameterValue("freq") * getInternalParameterValue("modMul");
float amp = getInternalParameterValue("amplitude");
while(io()){
car.freq(carBaseFreq + mod()*mModEnv()*modScale);
float s1 = car() * mAmpEnv() * amp;
float s2;
mEnvFollow(s1);
mPan(s1, s1,s2);
io.out(0) += s1;
io.out(1) += s2;
}
if(mAmpEnv.done() && (mEnvFollow.value() < 0.001)) free();
}
virtual void onProcess(Graphics &g) {
g.pushMatrix();
g.translate(getInternalParameterValue("freq")/ 300 - 2, getInternalParameterValue("modAmt")/25-1, -4);
float scaling = getInternalParameterValue("amplitude")*1;
g.scale(scaling, scaling , scaling* 1);
g.color(HSV( getInternalParameterValue("modMul")/20, 1, mEnvFollow.value()* 10));
g.draw(mMesh);
g.popMatrix();
}
virtual void onTriggerOn() override {
mModEnv.levels()[0]= getInternalParameterValue("idx1");
mModEnv.levels()[1]= getInternalParameterValue("idx2");
mModEnv.levels()[2]= getInternalParameterValue("idx2");
mModEnv.levels()[3]= getInternalParameterValue("idx3");
mAmpEnv.lengths()[0] = getInternalParameterValue("attackTime");
mModEnv.lengths()[0] = getInternalParameterValue("attackTime");
mAmpEnv.lengths()[1] = 0.001;
mModEnv.lengths()[1] = 0.001;
mAmpEnv.lengths()[2] = getInternalParameterValue("releaseTime");
mModEnv.lengths()[2] = getInternalParameterValue("releaseTime");
// mModEnv.lengths()[1] = mAmpEnv.lengths()[1];
mAmpEnv.reset();
mModEnv.reset();
}
virtual void onTriggerOff() override {
mAmpEnv.triggerRelease();
mModEnv.triggerRelease();
}
};
class MyApp : public App
{
public:
SynthGUIManager<FM> synthManager {"synth4"};
ParameterMIDI parameterMIDI;
int midiNote;
virtual void onCreate() override {
ParameterGUI::initialize();
// Play example sequence. Comment this line to start from scratch
// synthManager.synthSequencer().playSequence("synth2.synthSequence");
synthManager.synthRecorder().verbose(true);
parameterMIDI.open(0);
parameterMIDI.connectControl(synthManager.voice()->getInternalParameter("pan"), 10, 1);
// parameterMIDI.connectNoteToValue(synthManager.voice()->getInternalParameter("carrierFrequency"),0,0,127,127);
// void connectNoteToValue(Parameter ¶m, int channel, float min, int low, float max = -1, int high = -1)
}
virtual void onSound(AudioIOData &io) override {
synthManager.render(io); // Render audio
}
virtual void onDraw(Graphics &g) override {
g.clear();
synthManager.render(g);
// Draw GUI
ParameterGUI::beginDraw();
ParameterGUI::beginPanel(synthManager.name());
synthManager.drawSynthWidgets();
ParameterGUI::endPanel();
ParameterGUI::endDraw();
}
virtual void onKeyDown(Keyboard const& k) override {
if (ParameterGUI::usingKeyboard()) { //Ignore keys if GUI is using them
return;
}
if (k.shift()) {
// If shift pressed then keyboard sets preset
int presetNumber = asciiToIndex(k.key());
synthManager.recallPreset(presetNumber);
} else {
// Otherwise trigger note for polyphonic synth
int midiNote = asciiToMIDI(k.key());
if(k.ctrl()) {
midiNote -= 24;
}
if (midiNote > 0) {
synthManager.voice()->setInternalParameterValue("freq", ::pow(2.f, (midiNote - 69.f)/12.f) * 432.f);
synthManager.triggerOn(midiNote);
}
}
}
virtual void onKeyUp(Keyboard const& k) override {
int midiNote = asciiToMIDI(k.key());
if (midiNote > 0) {
synthManager.triggerOff(midiNote);
synthManager.triggerOff(midiNote -24); // Trigger both off for safety
}
}
void onExit() override {
ParameterGUI::cleanup();
}
};
int main(){
MyApp app;
app.navControl().active(false); // Disable navigation via keyboard, since we will be using keyboard for note triggering
// Set up audio
app.initAudio(48000., 256, 2, 0);
// Set sampling rate for Gamma objects from app's audio
gam::sampleRate(app.audioIO().framesPerSecond());
app.audioIO().print();
app.start();
}