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Intersection_in_Y_Shaped_Linked_Lists.cpp
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Intersection_in_Y_Shaped_Linked_Lists.cpp
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//{ Driver Code Starts
#include <iostream>
#include <bits/stdc++.h>
using namespace std;
/* Link list Node */
struct Node {
int data;
struct Node* next;
Node(int x) {
data = x;
next = NULL;
}
};
vector<int> take() {
vector<int> arr;
string input;
getline(cin, input);
stringstream ss(input);
int number;
while (ss >> number) {
arr.push_back(number);
}
return arr;
}
Node* inputList(int size, vector<int> v) {
if (size == 0)
return NULL;
int val = v[0];
Node* head = new Node(val);
Node* tail = head;
for (int i = 0; i < size - 1; i++) {
val = v[i + 1];
tail->next = new Node(val);
tail = tail->next;
}
return head;
}
// } Driver Code Ends
/* Linked List Node
struct Node {
int data;
struct Node *next;
Node(int x) {
data = x;
next = NULL;
}
}; */
class Solution {
public:
// Function to find intersection point in Y shaped Linked Lists.
int intersectPoint(Node* head1, Node* head2) {
// Your Code Here
map<Node*, int> mpp;
Node* p = head1;
Node* q = head2;
while(p != NULL)
{
mpp[p] = p->data;
p = p->next;
}
while(q != NULL)
{
if(mpp.find(q) != mpp.end())
return q->data;
q = q->next;
}
return -1;
}
};
//{ Driver Code Starts.
/* Driver program to test above function*/
int main() {
srand(time(0));
int T, n1, n2, n3;
cin >> T;
cin.ignore();
while (T--) {
vector<int> v1 = take();
vector<int> v2 = take();
vector<int> v3 = take();
int n1 = v1.size(), n2 = v2.size(), n3 = v3.size();
Node* head1 = NULL;
Node* head2 = NULL;
Node* common = NULL;
head1 = inputList(n1, v1);
head2 = inputList(n2, v2);
common = inputList(n3, v3);
Node* temp = head1;
while (temp != NULL && temp->next != NULL)
temp = temp->next;
if (temp != NULL)
temp->next = common;
temp = head2;
while (temp != NULL && temp->next != NULL)
temp = temp->next;
if (temp != NULL)
temp->next = common;
Solution ob;
cout << ob.intersectPoint(head1, head2) << endl;
cout << "~" << endl;
}
return 0;
}
// } Driver Code Ends