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Main.xaml.cs
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Main.xaml.cs
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#region Imports
using System.Windows;
using System.Windows.Controls;
using Witcher.Enum;
using Witcher.WPF.Struct;
using static Taskbar.Enum.Enums;
using static Witcher.WPF.Witcher;
#endregion
namespace Witcher_WPF_CR
{
public partial class Main : Window
{
private static Structs.Data Data = new()
{
Location = EdgeLocationType.BotRight,
Type = Enums.NotifyType.Standard,
Alert = Enums.AlertType.Success,
Theme = Enums.ThemeType.Dark,
Distance = 32,
Title = "Soferity Witcher WPF",
Text = "My Name Is Soferity Witcher WPF Sweetheart!",
Font = new()
{
Family = new("Raleway SemiBold"),
Size = 16F,
Stretch = FontStretches.Normal,
Style = FontStyles.Normal,
Weight = FontWeights.Bold,
},
Size = new() { Width = 400, Height = 60 },
Pause = true,
Close = true,
Top = true,
Time = 5000
};
public Main()
{
InitializeComponent();
Edge.SelectedIndex = 5;
}
private void Button_Click(object sender, RoutedEventArgs e)
{
try
{
Notify.Show(Data);
}
catch (System.Exception ex)
{
MessageBox.Show(ex.Message + "\n" + ex.StackTrace);
}
}
private void ComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
Data.Location = (EdgeLocationType)Edge.SelectedIndex;
}
}
}