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Releases: ArcanePlugins/LevelledMobs

v3.10.3 b763

16 Jun 09:24
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Changelog:

  • fix Minecraft 1.19.2 compatibility
  • fix biome groups not working in rules
  • removed internally hard-coded biome groups that were out of date
  • updated default biome groups in rules.yml

3.10.2 b760

10 Jun 15:50
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Changelog:

  • Fix error that sometimes occurs on MC 1.20 servers.

v3.10.1 b759

08 Jun 02:07
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Changelog

  • added Minecraft 1.20 support
  • add PAPI support for the following custom item fields: name, lore, external item extras
  • add merge option to player levelling
  • add command /lm help which shows a link to the FAQ section of the wiki
  • when using PAPI variables in custom items, it will pass the player object that killed the mob
  • fix potential IllegalArgumentException when using random levelling
  • y level strategy now works with negative yPeriod

v3.10.0 b752

19 Apr 00:26
1429bf8
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Changes

  • allow random variance to apply to player levelling
  • fix issue with minecraft 1.17 purpur servers
  • added command /lm debug spawn_distance
  • added (back) setting into settings.yml: level-mobs-upon-spawn: true
  • when using a custom command with run-on-spawn: true option, it will now respect the chance setting
  • added more debug info for custom commands
  • fixed %player% placeholder not working with custom death messages
  • updated various comments in settings.yml (thanks @oath | Champion of Ravens )
  • removed obsolete setting attributes-use-preset-base-values from settings.yml and associated code
  • random variance with player levelling can also provide negative variance
  • make internal CustomDropInstance class constructors public, allowing easier 3rd party integration
  • player levelling debug shows more info regarding random variance when applied
  • fix parsing issue for spawn-distance when specific x and z coordinates when used in custom rules
  • fixed warning message when weighted-random: false is specified
  • various minor code changes

3.9.5 b743

19 Mar 02:31
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Changes

  • fix compatibility with minecraft 1.17, 1.18 and 1.19.2
  • fix issue only on spigot servers where a custom nametag format won't show colors if missing %displayname%
  • update classes to make custom rules accessible from 3rd party plugins

v3.9.4 b740

15 Mar 04:30
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Enhancements

  • Compatibility with Minecraft 1.19.4
  • Added a new option in settings.yml: use-translation-components with a default of true. this adds compatibility to older Minecraft clients
  • Added experimental setting use-legacy-serializer with default of true. when set to false, name-tags will be parsed with MiniMessage

Bug Fixes

  • Fix incorrect debug for DENIED_RULE_SPAWNER_NAME
  • WorldGuard regions are only enumerated when they are actually used in a rule condition
  • Added potential fix for crash from memory leak under certain conditions

v3.9.3 b735

05 Feb 23:12
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Fixes

  • fixed nametags not working on spigot 1.18 and older (@stumper66)
  • fixed nametags looking strange for a few seconds when first joining the world (@stumper66)

v3.9.2 b734

10 Jan 05:05
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Improvements

  • Full code cleanup in the nms package (now named nametag). (@lokka30)
  • Updated build configuration. (@lokka30)

Fixes

  • fix nametags not working on minecraft 1.16 (@stumper66)
  • fixed player levelling not cloning properly when used multiple times in rules (@stumper66)
  • if creature-death-nametag in rules.yml doesn't contain %displayname% it will no longer display strange death nametags (@stumper66)

v3.9.1 b730

20 Dec 15:09
d23233c
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Improvements

  • tweaked debug messages for ATTRIBUTE_MULTIPLIERS (PenalBuffalo)
  • Added more debug logging for ATTRIBUTE_MULTIPLIERS (lokka30)

Fixes

  • resolved issue with mobs having default health (PenalBuffalo)

v3.9.0 b727

20 Dec 06:00
82a59e3
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Additions

  • added support for Minecraft 1.19.3 (PenalBuffalo)
  • added new option for multipliers: stacked (PenalBuffalo)
  • added default but commented out stacked multipliers (PenalBuffalo)

Improvements

  • removed spigot remapped dependency (PenalBuffalo)
  • changed multipliers to use the datatype float internally instead of double (PenalBuffalo)
  • overhauled NMS code used for nametags (PenalBuffalo)
  • protocollib only needed for Minecraft 1.16 (PenalBuffalo)