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Ice elemental #183

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Arcanorum opened this issue Sep 16, 2021 · 0 comments
Open

Ice elemental #183

Arcanorum opened this issue Sep 16, 2021 · 0 comments
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code Requires code (logic/configuration) to be created or modified. visual Requires graphic assets (particle, animation, tileset, icon) to be created or modified.

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@Arcanorum
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Task description

A new "ice elemental" type of creature should be added, to expand the roster of native inhabitant creatures in the mountain area. This would be an aggressive creature with a long range ice shard attack.

References/notes

Example ice elemental creature from the base DawnLike tileset to perhaps use as inspiration.
image
DawnLike tileset: https://github.com/Arcanorum/dungeonz/blob/master/server/map/DawnLike/Characters/Elemental0.png

This would need to be a 4 direction animation (up, down, left, right) like most other creatures in the game, alternating between 1 -> 2 -> 1 -> 3 repeating.

Acceptance criteria

Code

  • A config for IceElemental should be added to the Mobs.yml config file.

Visual

  • 3 animation frames for each direction (up, down, left, right (left but flipped)), to be played in the basic humanoid animation pattern used by other entities: 1 (standing), 2 (right step), 1 (standing), 3 (left step), repeating.
  • Expected files:
    ice-elemental-up-1.png
    ice-elemental-up-2.png
    ice-elemental-up-3.png
    ice-elemental-down-1.png
    ice-elemental-down-2.png
    ice-elemental-down-3.png
    ice-elemental-left-1.png
    ice-elemental-left-2.png
    ice-elemental-left-3.png
    ice-elemental-right-1.png
    ice-elemental-right-2.png
    ice-elemental-right-3.png
@Arcanorum Arcanorum added code Requires code (logic/configuration) to be created or modified. visual Requires graphic assets (particle, animation, tileset, icon) to be created or modified. labels Sep 16, 2021
@Arcanorum Arcanorum moved this from Todo to In Progress in Rogueworld MVP roadmap Jul 17, 2022
@Arcanorum Arcanorum moved this from In Progress to Todo in Rogueworld MVP roadmap Jul 17, 2022
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Labels
code Requires code (logic/configuration) to be created or modified. visual Requires graphic assets (particle, animation, tileset, icon) to be created or modified.
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