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cpkAndDttContents.md

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based on: https://pastebin.com/2qDrUheP

Quick links

Folder name explanations

3D

  • ba - world props with bones
  • bg - static world props
  • bh - destructible props ?
  • em - enemies
  • et - item & hacking related models
  • it - some random models
  • pl - humanoid characters
  • um - duplicate and special variations of same models ?
  • wd1 - map files high LOD
  • wd2 - map files low LOD
  • wd3 - city ruins after big bang map files high LOD
  • wd4 - city ruins after big bang map files low LOD
  • wd5 - underground area map files
  • wda - shared textures
  • wp - Weapons (+ PODs)

Scripting (+ more)

  • core - files that are needed throughout the entire game
  • ph1/2/3/f - scripts & more for global game phases (ph1: before the big bang, ph2: after big bang on route A+B, ph3: route C)
  • quest - side quests and hacking games
  • st1/2/5 - scripting, sound, visual & more data general areas (like the entire desert, factory, forest, copied city etc,)

Localization

  • novel - localized text only passages of the game
  • subtitle - localized subtitles for video cutscenes
  • txtmess - localized UI text
  • ui - localized UI text + UI layout

Other

  • effect - visual effects (3D & 2D)
  • Enlighten - global illumination data
  • font - font textures & kernings
  • misctex - all sorts of random textures
  • movie - pre rendered cutscenes
  • sound - music & sound effects

CPK summary

Numbering system:

  • data000.cpk - data009.cpk: Core files and approximately everything that is needed to play through the prologue
  • data010.cpk - data019.cpk: Almost everything else
  • data100.cpk: DLC content and a bit of everything
  • data101.cpk - data108.cpk: DLC cosmetics

CPKs:

  • data000.cpk: shaders & effects
  • data001.cpk: banned words list
  • data002.cpk: core & misc scripts
  • data003.cpk: factory map, high LOD
  • data004.cpk: factory map, low LOD
  • data005.cpk: mostly factory related props
  • data006.cpk: factory related enemies, hacking entities, player characters, weapons
  • data008.cpk: some more characters
  • data009.cpk: UI & localization data
  • data010.cpk: some random things
  • data012.cpk: Most of the main & side quests, game area sound & visual definitions
  • data013.cpk: map, high LOD
  • data014.cpk: map, low LOD
  • data015.cpk: world props
  • data016.cpk: lots of enemies, humanoid characters, weapons & more
  • data018.cpk: all sorts of random models
  • data019.cpk: text novels
  • data100.cpk: DLC props, enemies, player characters (for modding), scripts, maps & much more
  • data101.cpk: Grimoire Weiss (POD cosmetic)
  • data102.cpk: machine head (cosmetic)
  • data103.cpk: valve (cosmetic)
  • data105.cpk: cardboard POD (POD cosmetic)
  • data107.cpk: retro POD red (POD cosmetic)
  • data108.cpk: retro pod grey (POD cosmetic)

CPK files in detail

data000.cpk

  • effect:
    • model:
      • ef0308 - stone debris
      • ef0315 - sand foot step
      • ef0316 - two sand foot steps
      • ef0702 - (machine) gun
      • ef0700 - machine things (shields)
      • ef0506 - broken flyer
      • ... machine debris
  • it:
    • it0020 - android

data002.cpk

  • ph1:
    • p100 - Most scripting logic before the big bang (?)
  • st1:
    • r100 - City Ruins before big bang
    • r120 - Factory

data003.cpk

  • textures for data004.cpk

data004.cpk

data003.cpk

  • early game map files

data005.cpk

  • ba: (factory things and more)
    • ba0000 - elevator door
    • ba010c - container conveyer belt
    • ba010d - containers angled
    • ba0100 - intro dropped path
    • ba0105 - elevator inside
    • ba0106 - dropped container with opening door
    • ba0107 - fan/ventilator blades
    • ba0108 - container moving machine in factory (in tall circular room)
    • ba0110 - flyer caring small container
    • ba0111 - 2 flyers caring big container
    • ba0120 - sliding ladder
    • ba0121 - crane arm
    • ba0130 - control panel
    • ba0200 - factory elevator (tall)
    • ba0202 - elevator door
    • ba0203 - elevator door
    • ba0300 - vertical path
    • ba0410 - small stubby
    • ba1100 - access point/transporter/snack machine
    • ba2014 - chest small
    • ba2015 - chest big
    • ba2016 - chest for 9S
    • ba4210 - maybe wall that 2b crashes through in factory in intro
    • ba5100 - ?
    • ba5101 - ?
  • bg:
    • bg0007 - ladder
    • bg0008 - ladder
    • bg008b - factory outside stuff
    • bg008c - factory outside stuff
    • bg008e - container
    • bg20a0 - movable/pushable box
    • bg20b0 - metal shutter
    • bg20b0 - raised metal shutter
    • bg0055 - tree
    • bg0081 - intro boss battle bridge section
    • bg0082 - intro boss battle bridge section
    • bg0084 - rusty metal props
    • bg0086 - rusty metal prop
    • bg0100 - pipe machinery
    • bg0103 - Engels hidden/concealed in intro
    • bg0110 - light
    • bg0111 - light
    • bg0200 - Marx buzz saw boss wheel with rocks
    • bg422a - before factory buildings in water
    • bg422b - before factory buildings in water
    • bg422c - before factory buildings in water
    • bg422d - before factory sunk buildings
    • bg422e - before factory (sunk) buildings in water
    • bg422f - before factory (sunk) buildings in water
    • bg500a - grid pane
    • bg0510 - super low poly/LOD factory from outside in water
    • bg0805 - Virtuous Treaty (maybe stuck in ground)
    • bg2003 - old rusty broken abandoned car
    • bg2004 - old rusty broken abandoned car
    • bg2004 - old rusty broken abandoned car
    • bg2043 - tree
    • bg2060 - old rusty broken abandoned car w/ trailer
    • bg4003 - old rusty factory structure
    • bg4210 - low lod factory entrance from intro
    • bg4211 - factory air way/path segment when entering factory with flight unit
    • bg4217 - factory air way/path segment when entering factory with flight unit
    • bg4410 - long water strips
    • bg5001 - ?
    • bg5101 - ?
    • bg5101 - ?
    • bga002 - sand circle/disc
    • bga101 - sand circle/disc
    • bgd000 - grass (few spots)
    • bgd00b - tree
    • bgd001 - grass (a few more spots)
    • bgd002 - tall grass
    • bgd004 - bush
    • bgd005 - small rocks/stones
    • bgfe22 - rusty steel beams
    • bgfe28 - rusty steel boxes
  • bh
    • bh0100 - low poly small stubby

data006.cpk

  • em:
    • em0000 - small stubby
    • em0010 - medium biped
    • em0030 - small flyer
    • em0070 - medium flyer connectors
    • em0071 - flyer attachments
    • em1000 - marx (engel arm/1st boss)
    • em1080 - female dead yorha (songstress boss)
    • em1081 - male dead yorha (songstress boss)
    • em1100 - engels
    • ema000 - brown boar
    • ema001 - white boar
    • ema010 - brown moose
    • ema011 - white moose
    • ema020 - bird
  • et:
    • (hacking minigame)
    • et0001 - (?)
    • et001a - [> = charger
    • et001b - <()> = defensive tower
    • et001c - ⭕ = attacking core
    • et0002 - (?)
    • et002a - o = plain core
    • et0006 - (?)
    • et0007 - (?)
    • et0008 - (?)
    • et0009 - (?)
    • et0010 - :> = player
    • et0011 - :(): = attacking tower
    • et0013 - [> = shield charger
    • et0014 - () = plain tower
    • et0015 - [] = cube
    • et0016 - triangular flat gem
    • et0017 - dodecahedron
    • et0018 - tetrahedron
    • et0019 - small cube
    • et0026 - > = missile
    • (machine parts?)
    • et0100 - split lock washer
    • et0101 - bolt
    • et0102 - machine core
    • et0103 - hex nut
    • et0104 - hex washer screw
    • et0105 - octo cap
    • et0106 - small cube
    • et0107 - chipset
    • (intercom/bunker portraits?)
    • et1000 - 9S portrait
    • et1010 - 6O portrait
    • et5000 - (?)
    • (fishing)
    • etf000 - arowana
    • etf001 - twinfish
    • etf01a - shark
    • etf002 - killifish
    • etf02a - machine mackerel
    • etf02b - machine horseshoe
    • etf02c - machine arowana
    • etf02d - machine shark
    • etf02e - machine ray
    • etf003 - carp
    • etf004 - bloat fish
    • etf005 - koi carp
    • etf006 - fur carp
    • etf007 - ray
    • etf008 - arapaima
    • etf009 - oil sardine
    • etf010 - water flea
    • etf011 - twoface
    • etf012 - coelacanth
    • etf013 - blowfish
    • etf014 - swordfish
    • etf015 - mackerel
    • etf016 - horseshoe
    • etf017 - beetle fish
    • etf018 - starfish
    • etf019 - bream
    • etf020 - machine arowana
    • etf021 - machine koi carp
    • etf022 - machine arapaima
    • etf023 - machine carp
    • etf024 - machine bloat fish
    • etf025 - machine blowfish
    • etf026 - machine swordfish
    • etf027 - machine starfish
    • etf028 - machine bream
    • etf029 - machine coelacanth
    • etf030 - machine head
    • etf031 - tire
    • etf032 - gas cylinder
    • etf033 - battery
    • etf034 - firearm
    • etf040 - pod b (same as pod 042)
    • etf041 - pod c (same as pod 153)
    • etf042 - pipe
    • etf100 - fishing chair
    • etf101 - fishing hook
  • pl:
    • (player models, might be for cinematics)
    • pl0000 - 2B
    • pl0010 - flight unit
    • pl0200 - 9S
    • pl0400 - yorha armour
    • plf000 - high detail face
  • wp:
    • (weapons, might be for cinematics)
    • wp0003 - faith
    • wp0050 - type-4O sword
    • wp0070 - virtuous contract
    • wp0071 - cruel oath
    • wp0072 - small sword base (i think)
    • wp0080 - yorha-issue blade
    • wp0222 - large sword base (i think)
    • wp0240 - type-4O blade
    • wp0260 - virtuous treaty
    • wp0261 - cruel blood oath
    • wp0432 - spear base (i think)
    • wp0450 - type-4O lance
    • wp0602 - combat bracers base (i think)
    • wp0610 - type-4O fists
    • wp0800 - engels broken arm (maybe from first chapter's flight unit fight)
    • wp0810 - (?) (im guessing its related to the scene above)
    • wp1000 - small machine gun
    • wp1010 - small machine shield
    • wp1050 - large machine shield
    • wp1070 - factory machines torch
    • wp1500 - missile
    • wp1800 - extended neck on EMP machines
    • wp3000 - pod 042
    • wp3001 - pod 153
    • wp3002 - pod base (i think)
    • wp4000 - spear (pod program)
    • wp4001 - (?) labeled as Wire
    • wp4010 - (?)
    • wp4020 - curtain when changing clothes (i think)
    • wp4030 - hammer (pod program)
    • wpe000 - (?)
    • (higher quality weapon textures compared to data016.cpk)
    • wpf000 - Animation & combo data for all small weapons (+ HD faith)
    • wpf200 - Animation & combo data for all long swords (+ HD iron will)
    • wpf400 - Animation & combo data for all spears (+ HD phoenix lance)
    • wpf600 - Animation & combo data for all knuckles (+ HD type-3 fists)

data008.cpk

  • um:
    • um0000 - 2B (blurry)
    • um00a0 - eve (top) (blurry)
    • um00b0 - 2B like model (top) (blurry)
    • um00c0 - 9S (top) (blurry)
    • um00d0 - machine girl in red dress (top) (blurry)
    • um0010 - 9S (top) (blurry)
    • um0020 - Commander (top) (blurry)
    • um21a1 - Marx/buzz saw (blurry)
    • ... more blurry characters
    • ... and some machines
    • um8000 - World Map (in system menu)

data009.cpk

  • UI stuff

data010.cpk

  • model:
    • lot's of broken/destroyed things
  • it:
    • it0040 - POD 042 broken
    • it0041 - other POD broken

data012.cpk

  • ph2:
    • p200 - Most scripting logic after big bang and route C (?)
    • p300 - Most scripting for route C (?)
  • quest:
    • q020 - Side quest Jean-Paul's Melancholy
    • q031 - Side quest Machine Examination 1
    • q032 - Side quest Machine Examination 2
    • q040 - Side quest Family Squabble
    • q070 - Side quest Of Machines and Beasts
    • q071 - Side quest Animal Care
    • q072 - Side quest Turf War
    • q100 - Side quest Robo Dojo - White Belt
    • q101 - Side quest Robo Dojo - Brown Belt
    • q102 - Side quest Robo Dojo - Black Belt
    • q103 - Side quest Robo Dojo - Red and White Belt
    • q104 - Side quest Robo Dojo - Red Belt
    • q110 - Side quest Lost Girl
    • q120 - Side quest The Supply Trader's Request
    • q121 - Side quest The Manager's Request
    • q122 - Side quest Camp Development
    • q123 - Side quest Anemone's Past
    • q130 - Side quest Amnesia
    • q140 - Side quest Resistance Disappearance
    • q150 - Side quest Jackass's Research
    • q160 - Side quest Improving Communications
    • q162 - Side quest Investigating Communications
    • q170 - Side quest Terminal Repairs
    • q171 - Side quest Find a Present
    • q180 - Side quest Data Analysis Freak
    • q181 - Side quest Data Analysis Freak 2
    • q210 - Side quest Lord of the Valley
    • q220 - Side quest Vanquish the Bad Bot
    • q221 - Side quest Play with Us!
    • q222 - Side quest Storage Element
    • q240 - Side quest Half-wit Inventor
    • q250 - Side quest Idiot Savant
    • q290 - Side quest Game Dev Machine Lv.1
    • q291 - Side quest Game Dev Machine Lv.2
    • q292 - Side quest Game Dev Machine Lv.3
    • q300 - Side quest Speed Star
    • q330 - Side quest Emil's Memories
    • q340 - Side quest Photographs
    • q360 - Side quest In A High Place
    • q400 - Side quest The Vengeful Warrior
    • q401 - Side quest The Vengeful Warrior Returns
    • q403 - Side quest The Vengeful Warrior's Finale
    • q410 - Side quest 11B's Memento
    • q440 - Side quest Treasure Hunt at the Castle
    • q500 - Side quest The Wandering Couple
    • q520 - Side quest Data on the Old World
    • q532 - Side quest Culinary Researcher
    • q540 - Side quest YoRHa Betrayers
    • q550 - Side quest Reconnaissance Squad
    • q560 - Side quest Devola's Request
    • q561 - Side quest Popola's Errand
    • q562 - Side quest The Twins' Request
    • q590 - Side quest Heritage of the Past
    • q640 - Side quest Retrieve the Confidential Intel
    • q650 - Side quest Sorting Trouble
    • q651 - Side quest Sorting Trouble 2
    • q652 - Side quest Sorting Trouble 3
    • q660 - Side quest Stamp Collecting
    • q680 - Side quest Parade Escort
    • q720 - Side quest Gathering Keepsakes
    • q770 - Side quest The Weapon Dealer's Request
    • q800 - Side quest The Recluse
    • q801 - Side quest The Recluse Stays Home
    • q802 - Side quest The Permanent Recluse
    • q900 - Side quest Emil's Determination
    • q920 - Side quest A Steal of a Deal
  • st1:
    • r110 - Resistance Camp
    • r130 - Amusement Park
    • r140 - Village
    • r150 - Desert
    • r160 - Forest
    • r170 - Flooded City
  • st2:
    • r200 - City Ruins after big bang
  • st5:
    • r5a0 - Ressource Recovery Unit (Forest)
    • r5a1 - Ressource Recovery Unit (Flooded City)
    • r5a2 - Ressource Recovery Unit (Amusement Park)
    • r500 - White Tower Stuff?
    • r501 - Copied City
    • r502 - Big cave under crater
    • r503 - Emils/Kaines Cave
    • r520 - Underground Factory
    • r530 - Underground Amusement Park
    • r550 - Bunker
    • r551 - waves?

data013.cpk

  • textures for data014.cpk

data014.cpk

data015.cpk

data016.cpk

  • em:
    • em000a - immanuel (baby machine from forest kingdom)
    • em000b - village small stubby
    • em000d - bomb-carrying-factory small stubby
    • em001b - village medium biped
    • em001c - medium exploder
    • em0002 - desert small stubby
    • em0003 - amusement small stubby
    • em003b - village small flyer
    • em0004 - forest small stubby
    • em004b - village goliath biped
    • em0005 - factory small stubby
    • em005b - village small biped
    • em005c - small exploder
    • em005d - bomb-carrying-factory small biped
    • em005e - rampaging small biped
    • em0006 - enhanced small stubby
    • em0007 - rampaging small stubby
    • em007a - enhanced medium flyer
    • em007b - enhanced flyer attachments
    • em010b - village multi-tier
    • em010d - multi-tier legs
    • em011a - marx feet (first boss)
    • em011b - (same as above to my knowledge)
    • em011e - tank top and medium flyer bases
    • em0012 - desert medium biped
    • em012e - goliath flyer
    • em0013 - amusement medium biped
    • em0014 - forest medium biped
    • em0015 - factory medium biped
    • em0016 - enhanced medium biped
    • em0017 - rampaging medium biped
    • em0019 - medium biped (higher quality than cpk06's)
    • em0020 - multi-leg medium model
    • em0026 - enhanced multi-leg medium model
    • em0032 - desert small flyer
    • em0033 - amusement small flyer
    • em0034 - forest small flyer
    • em0035 - factory small flyer
    • em0036 - enhanced small flyer
    • em0040 - EMP goliath biped (maybe)
    • em0042 - desert goliath biped
    • em0044 - forest goliath biped
    • em0046 - enhanced goliath biped
    • em0047 - (?) looks like a special EMP goliath biped
    • em0050 - small biped
    • em0052 - desert small biped
    • em0053 - amusement small biped
    • em0054 - forest small biped
    • em0055 - factory small biped
    • em0056 - enhanced small biped
    • em0057 - rampaging small biped
    • em0060 - medium quadruped
    • em0061 - standing medium quadruped
    • em0064 - forest medium quadruped
    • em0065 - factory medium quadruped
    • em0066 - enhanced medium quadruped
    • em0067 - standing medium quadruped
    • em0068 - standing factory medium quadruped
    • em0069 - standing enhanced medium quadruped
    • em0072 - desert medium flyer connectors
    • em0073 - desert flyer attachments
    • em0074 - amusement medium flyer connectors
    • em0075 - amusement flyer attachments
    • em0080 - reverse-joint goliath
    • em0086 - enhanced reverse-joint goliath
    • em0090 - legpower goliath biped
    • em0092 - (?) looks like a special version of above
    • em0094 - forest legpower goliath biped
    • em0096 - enhanced legpower goliath biped
    • em0100 - multi-tier
    • em0106 - enhanced multi-tier
    • em0110 - goliath tank
    • em0111 - amusement goliath tank
    • em0115 - goliath tank gunner
    • em0116 - amusement goliath tank gunner
    • em0120 - goliath flyer
    • em200b - village small sphere
    • em1010 - emil
    • em1020 - 2B
    • em1030 - A2 (with long hair)
    • em1031 - A2's short hair
    • em1040 - 9S
    • em1050 - standard yorha (different hairstyles and decorations)
    • em1060 - armoured yorha (with helmet)
    • em1061 - armoured yorha (no helmet, different hairstyles and decos)
    • em1070 - operator yorha (no hair)
    • em1071 - (?) same as above
    • em1072 - (?) same as above
    • em1073 - (?) same as above
    • em1074 - armoured operator yorha (might be 21O)
    • em1075 - armoured operator yorha hair (might be 21O)
    • em1090 - flight unit
    • em1101 - engels
    • em1102 - (?) couldn't open using blender
    • em2000 - small flyer (with attachments)
    • em2001 - (?) same as above
    • em2002 - linked-sphere chain (with attachments)
    • em2003 - linked-sphere head
    • em2004 - 10 small gunner flyers (might be auguste's arms)
    • em2006 - enhanced small flyer (with attachments)
    • em2007 - enhanced linked-sphere chain (with attachments)
    • em2008 - linked-sphere head
    • em2100 - auguste
    • em2101 - auguste's arm heads
    • em3000 - beauvoir (songstress)
    • em3001 - dead yorha (on songstress head)
    • em3002 - songstress hair
    • em3003 - songstress skirt + dead yorha
    • em3004 - dead yorha post (with cosmetics)
    • em3100 - dead yorha post (no cosmetics)
    • em4000 - Grun upper-body (whale/water boss)
    • em4010 - Grun head (high detail)
    • em4100 - (?) a cubed person, might be from copied city
    • em4110 - (?) a larger cubed person
    • em4120 - (?) cube blob
    • em4130 - a cube
    • em5000 - eve
    • em5002 - (?) same as above
    • em5100 - adam (birth/naked)
    • em5200 - eve (no pants/shirt)
    • em5300 - metal-scrap arms (eve boss fight)
    • em5301 - metal-scrap clump
    • em5302 - metal-scrap
    • em5400 - eve (enraged, dark skin)
    • em5401 - eve (partially enraged)
    • em5500 - eve (tendrils on back)
    • em6000 - adam (clothed, glasses)
    • em6010 - a cube
    • em6011 - small cube
    • em6012 - small cube
    • em6200 - adam (no pants/shirt)
    • em6300 - adam (no shirt)
    • em7000 - red girl
    • em7001 - (?) special version of above
    • em8000 - so-shi
    • em8001 - so-shi and boku-shi linked-sphere weapon
    • em8002 - combined so-shi and boku-shi (i think)
    • em8010 - ro-shi
    • em8020 - ko-shi
    • em8800 - (?) empty linked-sphere weapon maybe
    • em8801 - boku-shi
    • em8802 - emil clones (giant emil head boss)
    • em9000 - (?) a machine head
    • em9001 - machine clump (adam birth, i think)
    • em9002 - machine clump (with bones)
    • em9003 - (?) same as above
    • em9010 - machine swarm (pre-eve boss fight)
    • em9011 - metal shard swarm
    • ema002 - boar (animal-loving machine)
    • ema021 - (?)
    • emb000 - courageous brother (hateful sister, gold small stubby)
    • emb001 - amusement park rabbit
    • emb002 - father servo (white belt)
    • emb004 - gunman stubby
    • emb005 - machine with makeup
    • emb05a - rampaging amusement small biped
    • emb006 - weird machine
    • emb007 - child machine
    • emb07a - (?) marx legs/feet
    • emb010 - father servo (red belt)
    • emb011 - father machine
    • emb11b - (?) marx legs/feet
    • emb012 - gunman medium biped
    • emb014 - gravekeeper
    • emb015 - rampaging amusement medium biped
    • emb030 - (?)
    • emb031 - gunman flyer
    • emb032 - machine with a dream
    • emb033 - high-speed machine
    • emb040 - gold goliath biped
    • emb041 - father servo (white-red belt)
    • emb042 - dying goliath biped
    • emb043 - (?)
    • emb050 - animal-loving machine
    • emb051 - father servo (brown belt)
    • emb052 - zombie clown
    • emb053 - machine in love
    • emb054 - masamune
    • emb055 - mother machine
    • emb056 - blood-drenched machine
    • emb057 - scientist machine
    • emb058 - romeo
    • emb059 - juliet
    • emb060 - animal machine
    • emb061 - father servo (black belt)
    • emb070 - goliath tank
    • emb075 - goliath tank (gunner)
    • emb080 - monster type
    • emb090 - armoured yorha (no helmet, different hairstyles)
    • emb110 - desert goliath tank
    • emb111 - (?) same as emb070
    • emb115 - desert goliath tank (gunner)
    • emb116 - (?) same as emb075
    • eme000 - beauvoir (songstress, open bottom)
    • eme010 - jean paul (sartre)
    • emf000 - HD face (many bones)
    • emf001 - (?) same as above
    • emfffe - (?) couldn't open in blender
  • et: (a bit hard to explain since i don't remember these from gameplay)
    • et000a - (?) empty
    • et001d - plug-in chip (i think)
    • (hacking minigame)
    • et001f - missile (not trail)
    • et002b - rectangular box (obstacle blocks)
    • et002c - taller rectangular box
    • et002d - raised rectangular box
    • et002e - (?)
    • et0003 - (?)
    • et0004 - (?)
    • et0005 - (?)
    • et0012 - (?)
    • et0020 - missile with trail
    • et0021 - (?) a sphere in a container (diamond with cut top/bottom)
    • et0022 - (?) a sphere in a container (torus with pyramids outside)
    • et0023 - (?) oval cylinder with spheres in long ends
    • et0024 - (?) sphere with panels on side
    • et0025 - (?) a triangle with a sphere in middle
    • et0027 - a small sphere
    • et0028 - a cube with beveled edges
    • et0029 - (?) empty
    • et0110 - machine core
    • et400a - small stubby (low poly)
    • et400b - songstress (low poly)
    • et400c - engels (low poly)
    • et400d - grun (low poly)
    • et400e - adam (low poly)
    • et400f - eve (low poly)
    • et2000 - one of the spindles of The Tower
    • et2010 - balloon
    • et2020 - flag
    • et2021 - sister machines' bows
    • et2022 - checkered flag
    • et2030 - exploder body
    • et3000 - a cup
    • et4000 - 2b statue
    • et4001 - a2 pose
    • et4002 - yorha (standard armament)
    • et4003 - yorha (heavy armament)
    • et4004 - goliath flyer
    • et4005 - so-shi/ko-shi
    • et4006 - hegel
    • et4007 - machine clump
    • et4008 - machine swarm (positioned)
    • et4009 - auguste (positioned)
    • et4010 - emil (speaker phone)
    • et4011 - emil head
    • et4012 - immanuel (baby machine)
    • et4013 - kierkegaard
    • et6000 - (?) empty
    • ete000 - flowers
    • ete001 - desert mask
    • ete002 - glasses
    • ete004 - emil mask
    • ete005 - emil head
    • ete006 - alien head
    • ete008 - bows
  • pl:
    • pl000e - dead yorha
    • pl0001 - 2b (armoured)
    • pl0013 - yorha flight unit
    • pl020e - dead yorha (with bones)
    • pl0100 - a2 (long hair)
    • pl0101 - a2's short hair
    • pl0203 - 9s
    • pl0300 - yorha (various hairstyles and decos)
    • pl0500 - devola
    • pl0600 - popola
    • pl1000 - pascal
    • pl1001 - pascal (flying)
    • pl1010 - emil
    • pl1011 - emil head
    • pl1020 - commander
    • pl1030 - anemone
    • pl1040 - devola (has different .dat files)
    • pl1050 - popola (has different .dat files)
    • pl1100 - engels' back (from initial black box scene)
    • pl2000 - yorha (various hairstyles and decos)
    • pl2010 - yorha (armoured)
    • pl2020 - operator base
    • pl2021 - operator 21O hair
    • pl2022 - operator 6O hair
    • pl2023 - adam hair
    • pl2024 - (?)
    • pl2030 - jackass
    • pl2031 - strange resistance woman
    • pl2040 - resistance androids (various hairstyles and decos)
    • pl2042 - (?) same as above
    • pl2050 - more resistance androids
    • pl2060 - 4s (i think)
    • plf100 - HD face
    • plf200 - (?) same as above
  • wp:
    • wp0013 - iron pipe
    • wp0020 - beastbane
    • wp0030 - ancient overlord
    • wp0040 - pheonix dagger
    • wp0060 - type-3 sword
    • wp0075 - engine blade
    • wp0076 - cypress stick
    • wp0081 - sword sheath
    • wp0090 - machine sword
    • wp0203 - iron will
    • wp0213 - fang of the twins
    • wp0220 - beastlord
    • wp0230 - pheonix sword
    • wp0250 - type-3 blade
    • wp0270 - machine axe
    • wp0400 - pheonix lance
    • wp0420 - beastcurse
    • wp0430 - dragoon lance
    • wp0440 - spear of the usurper
    • wp0460 - type-3 lance
    • wp0470 - virtuous dignity
    • wp0471 - cruel arrogance
    • wp0480 - machine spear
    • wp0600 - type-3 fists
    • wp0620 - virtuous grief
    • wp0621 - cruel lament
    • wp0630 - demon's cty
    • wp0640 - angel's folly
    • wp0650 - machine heads
    • wp0655 - emil heads
    • wp0900 - commander's baton
    • wp1020 - machine spear (used by enemies)
    • wp1021 - (?) same as above
    • wp1030 - machine sword (used by enemies)
    • wp1031 - (?) same as above
    • wp1040 - machine axe
    • wp1041 - (?) same as above
    • wp1060 - machine saw weapon
    • wp1071 - torch (factory weapon)
    • wp1501 - missile (small)
    • wp1600 - (?)
    • wp1601 - (?)
    • wp1602 - (?)
    • wp1700 - grun's emp weapon
    • wp3020 - (?)
    • wp5000 - missile (large, flooded city)

data100.cpk

  • ba:
    • bab000 - contains all machine weapons and some extra textures
    • bab001 - contains various world objects (gas tanks, barrels)
    • bab200 - elevator
    • bab202 - elevator doors
  • bg:
    • bgb000 - rounded edge box
    • bgb001 - factory control panel
    • bgb002 - double doors
    • bgb003 - medium biped (looking down, powered off)
    • bgb004 - machine weapon accessories
    • bgb005 - box
    • bgb006 - hanging machine head
    • bgb007 - double doors (open)
    • bgb100 - goliath flyer carrying engels
    • bgb103 - partial engels (area after exiting factory in beginning of game)
    • bgb500 - (?) one of the hacking regions
  • em:
    • em000e - bomb-carrying small stubby
    • em001d - rampaging medium biped
    • em002d - multi-leg medium model (with weapons)
    • em004d - goliath biped
    • em005a - bomb-carrying small biped
    • em011c - marx's feet
    • em0112 - goliath tank
    • em0117 - goliath tank gunner
    • em200d - small flyer (with weapons)
    • em560d - yosuke matsuda
    • em3010 - songstress (open skirt)
    • em3011 - dead yorha on songstress' head
    • em3012 - songstress hair
    • em3013 - songstress skirt
    • em3014 - dead yorha post (with cosmetics)
    • em5600 - eve
    • em6400 - adam
    • em8030 - so-shi/ko-shi
    • em8040 - (?) same as above
    • emb05d - masamune
    • emb016 - forest mediump biped
    • emb017 - medium biped
  • et:
    • ete00a - desert mask
    • ete00b - yosuke matsuda head
    • ete00c - kenichi sato head
    • ete009 - cruel lament mask
  • pl:
    • pl000d - 2b (with dlc clothes)
    • pl010d - a2 (long hair, with dlc clothes)
    • pl010e - a2's short hair
    • pl020d - 9s (with dlc clothes)
    • plf00d - face (many bones)
    • plf10d - face (many bones)
    • plf20d - face (many bones)
  • quest:
    • q085 - Mysterious Letter
    • q090 - Underground Colosseum
    • q091 - Gambler's Colosseum
    • q092 - Trial of Sand
    • q095 - Mysterious Invitation
  • wd5:
    • g5a800:colosseum (underground)
    • g5a900:colosseum (flooded city)
    • g5aa00:colosseum (desert)
    • g5ac00:factory (underground part)

data101.cpk

  • wp:
    • wp3011 - Grimoire Weiss

data102.cpk

  • et:
    • ete003 - machine head

data103.cpk

  • et:
    • ete007 - valve (cosmetic for eyes & head)

data105.cpk

  • wp:
    • wp3012 - Cardboard Pod

data107.cpk

  • wp:
    • wp3014 - Retro Red Pod

data108.cpk

  • wp:
    • wp3017 - Retro Grey Pod