based on: https://pastebin.com/2qDrUheP
- ba - world props with bones
- bg - static world props
- bh - destructible props ?
- em - enemies
- et - item & hacking related models
- it - some random models
- pl - humanoid characters
- um - duplicate and special variations of same models ?
- wd1 - map files high LOD
- wd2 - map files low LOD
- wd3 - city ruins after big bang map files high LOD
- wd4 - city ruins after big bang map files low LOD
- wd5 - underground area map files
- wda - shared textures
- wp - Weapons (+ PODs)
- core - files that are needed throughout the entire game
- ph1/2/3/f - scripts & more for global game phases (ph1: before the big bang, ph2: after big bang on route A+B, ph3: route C)
- quest - side quests and hacking games
- st1/2/5 - scripting, sound, visual & more data general areas (like the entire desert, factory, forest, copied city etc,)
- novel - localized text only passages of the game
- subtitle - localized subtitles for video cutscenes
- txtmess - localized UI text
- ui - localized UI text + UI layout
- effect - visual effects (3D & 2D)
- Enlighten - global illumination data
- font - font textures & kernings
- misctex - all sorts of random textures
- movie - pre rendered cutscenes
- sound - music & sound effects
Numbering system:
- data000.cpk - data009.cpk: Core files and approximately everything that is needed to play through the prologue
- data010.cpk - data019.cpk: Almost everything else
- data100.cpk: DLC content and a bit of everything
- data101.cpk - data108.cpk: DLC cosmetics
CPKs:
- data000.cpk: shaders & effects
- data001.cpk: banned words list
- data002.cpk: core & misc scripts
- data003.cpk: factory map, high LOD
- data004.cpk: factory map, low LOD
- data005.cpk: mostly factory related props
- data006.cpk: factory related enemies, hacking entities, player characters, weapons
- data008.cpk: some more characters
- data009.cpk: UI & localization data
- data010.cpk: some random things
- data012.cpk: Most of the main & side quests, game area sound & visual definitions
- data013.cpk: map, high LOD
- data014.cpk: map, low LOD
- data015.cpk: world props
- data016.cpk: lots of enemies, humanoid characters, weapons & more
- data018.cpk: all sorts of random models
- data019.cpk: text novels
- data100.cpk: DLC props, enemies, player characters (for modding), scripts, maps & much more
- data101.cpk: Grimoire Weiss (POD cosmetic)
- data102.cpk: machine head (cosmetic)
- data103.cpk: valve (cosmetic)
- data105.cpk: cardboard POD (POD cosmetic)
- data107.cpk: retro POD red (POD cosmetic)
- data108.cpk: retro pod grey (POD cosmetic)
- effect:
- model:
- ef0308 - stone debris
- ef0315 - sand foot step
- ef0316 - two sand foot steps
- ef0702 - (machine) gun
- ef0700 - machine things (shields)
- ef0506 - broken flyer
- ... machine debris
- model:
- it:
- it0020 - android
- ph1:
- p100 - Most scripting logic before the big bang (?)
- st1:
- r100 - City Ruins before big bang
- r120 - Factory
- textures for data004.cpk
- early game map files
- ba: (factory things and more)
- ba0000 - elevator door
- ba010c - container conveyer belt
- ba010d - containers angled
- ba0100 - intro dropped path
- ba0105 - elevator inside
- ba0106 - dropped container with opening door
- ba0107 - fan/ventilator blades
- ba0108 - container moving machine in factory (in tall circular room)
- ba0110 - flyer caring small container
- ba0111 - 2 flyers caring big container
- ba0120 - sliding ladder
- ba0121 - crane arm
- ba0130 - control panel
- ba0200 - factory elevator (tall)
- ba0202 - elevator door
- ba0203 - elevator door
- ba0300 - vertical path
- ba0410 - small stubby
- ba1100 - access point/transporter/snack machine
- ba2014 - chest small
- ba2015 - chest big
- ba2016 - chest for 9S
- ba4210 - maybe wall that 2b crashes through in factory in intro
- ba5100 - ?
- ba5101 - ?
- bg:
- bg0007 - ladder
- bg0008 - ladder
- bg008b - factory outside stuff
- bg008c - factory outside stuff
- bg008e - container
- bg20a0 - movable/pushable box
- bg20b0 - metal shutter
- bg20b0 - raised metal shutter
- bg0055 - tree
- bg0081 - intro boss battle bridge section
- bg0082 - intro boss battle bridge section
- bg0084 - rusty metal props
- bg0086 - rusty metal prop
- bg0100 - pipe machinery
- bg0103 - Engels hidden/concealed in intro
- bg0110 - light
- bg0111 - light
- bg0200 - Marx buzz saw boss wheel with rocks
- bg422a - before factory buildings in water
- bg422b - before factory buildings in water
- bg422c - before factory buildings in water
- bg422d - before factory sunk buildings
- bg422e - before factory (sunk) buildings in water
- bg422f - before factory (sunk) buildings in water
- bg500a - grid pane
- bg0510 - super low poly/LOD factory from outside in water
- bg0805 - Virtuous Treaty (maybe stuck in ground)
- bg2003 - old rusty broken abandoned car
- bg2004 - old rusty broken abandoned car
- bg2004 - old rusty broken abandoned car
- bg2043 - tree
- bg2060 - old rusty broken abandoned car w/ trailer
- bg4003 - old rusty factory structure
- bg4210 - low lod factory entrance from intro
- bg4211 - factory air way/path segment when entering factory with flight unit
- bg4217 - factory air way/path segment when entering factory with flight unit
- bg4410 - long water strips
- bg5001 - ?
- bg5101 - ?
- bg5101 - ?
- bga002 - sand circle/disc
- bga101 - sand circle/disc
- bgd000 - grass (few spots)
- bgd00b - tree
- bgd001 - grass (a few more spots)
- bgd002 - tall grass
- bgd004 - bush
- bgd005 - small rocks/stones
- bgfe22 - rusty steel beams
- bgfe28 - rusty steel boxes
- bh
- bh0100 - low poly small stubby
- em:
- em0000 - small stubby
- em0010 - medium biped
- em0030 - small flyer
- em0070 - medium flyer connectors
- em0071 - flyer attachments
- em1000 - marx (engel arm/1st boss)
- em1080 - female dead yorha (songstress boss)
- em1081 - male dead yorha (songstress boss)
- em1100 - engels
- ema000 - brown boar
- ema001 - white boar
- ema010 - brown moose
- ema011 - white moose
- ema020 - bird
- et:
- (hacking minigame)
- et0001 - (?)
- et001a - [> = charger
- et001b - <()> = defensive tower
- et001c - ⭕ = attacking core
- et0002 - (?)
- et002a - o = plain core
- et0006 - (?)
- et0007 - (?)
- et0008 - (?)
- et0009 - (?)
- et0010 - :> = player
- et0011 - :(): = attacking tower
- et0013 - [> = shield charger
- et0014 - () = plain tower
- et0015 - [] = cube
- et0016 - triangular flat gem
- et0017 - dodecahedron
- et0018 - tetrahedron
- et0019 - small cube
- et0026 - > = missile
- (machine parts?)
- et0100 - split lock washer
- et0101 - bolt
- et0102 - machine core
- et0103 - hex nut
- et0104 - hex washer screw
- et0105 - octo cap
- et0106 - small cube
- et0107 - chipset
- (intercom/bunker portraits?)
- et1000 - 9S portrait
- et1010 - 6O portrait
- et5000 - (?)
- (fishing)
- etf000 - arowana
- etf001 - twinfish
- etf01a - shark
- etf002 - killifish
- etf02a - machine mackerel
- etf02b - machine horseshoe
- etf02c - machine arowana
- etf02d - machine shark
- etf02e - machine ray
- etf003 - carp
- etf004 - bloat fish
- etf005 - koi carp
- etf006 - fur carp
- etf007 - ray
- etf008 - arapaima
- etf009 - oil sardine
- etf010 - water flea
- etf011 - twoface
- etf012 - coelacanth
- etf013 - blowfish
- etf014 - swordfish
- etf015 - mackerel
- etf016 - horseshoe
- etf017 - beetle fish
- etf018 - starfish
- etf019 - bream
- etf020 - machine arowana
- etf021 - machine koi carp
- etf022 - machine arapaima
- etf023 - machine carp
- etf024 - machine bloat fish
- etf025 - machine blowfish
- etf026 - machine swordfish
- etf027 - machine starfish
- etf028 - machine bream
- etf029 - machine coelacanth
- etf030 - machine head
- etf031 - tire
- etf032 - gas cylinder
- etf033 - battery
- etf034 - firearm
- etf040 - pod b (same as pod 042)
- etf041 - pod c (same as pod 153)
- etf042 - pipe
- etf100 - fishing chair
- etf101 - fishing hook
- pl:
- (player models, might be for cinematics)
- pl0000 - 2B
- pl0010 - flight unit
- pl0200 - 9S
- pl0400 - yorha armour
- plf000 - high detail face
- wp:
- (weapons, might be for cinematics)
- wp0003 - faith
- wp0050 - type-4O sword
- wp0070 - virtuous contract
- wp0071 - cruel oath
- wp0072 - small sword base (i think)
- wp0080 - yorha-issue blade
- wp0222 - large sword base (i think)
- wp0240 - type-4O blade
- wp0260 - virtuous treaty
- wp0261 - cruel blood oath
- wp0432 - spear base (i think)
- wp0450 - type-4O lance
- wp0602 - combat bracers base (i think)
- wp0610 - type-4O fists
- wp0800 - engels broken arm (maybe from first chapter's flight unit fight)
- wp0810 - (?) (im guessing its related to the scene above)
- wp1000 - small machine gun
- wp1010 - small machine shield
- wp1050 - large machine shield
- wp1070 - factory machines torch
- wp1500 - missile
- wp1800 - extended neck on EMP machines
- wp3000 - pod 042
- wp3001 - pod 153
- wp3002 - pod base (i think)
- wp4000 - spear (pod program)
- wp4001 - (?) labeled as Wire
- wp4010 - (?)
- wp4020 - curtain when changing clothes (i think)
- wp4030 - hammer (pod program)
- wpe000 - (?)
- (higher quality weapon textures compared to data016.cpk)
- wpf000 - Animation & combo data for all small weapons (+ HD faith)
- wpf200 - Animation & combo data for all long swords (+ HD iron will)
- wpf400 - Animation & combo data for all spears (+ HD phoenix lance)
- wpf600 - Animation & combo data for all knuckles (+ HD type-3 fists)
- um:
- um0000 - 2B (blurry)
- um00a0 - eve (top) (blurry)
- um00b0 - 2B like model (top) (blurry)
- um00c0 - 9S (top) (blurry)
- um00d0 - machine girl in red dress (top) (blurry)
- um0010 - 9S (top) (blurry)
- um0020 - Commander (top) (blurry)
- um21a1 - Marx/buzz saw (blurry)
- ... more blurry characters
- ... and some machines
- um8000 - World Map (in system menu)
- UI stuff
- model:
- lot's of broken/destroyed things
- it:
- it0040 - POD 042 broken
- it0041 - other POD broken
- ph2:
- p200 - Most scripting logic after big bang and route C (?)
- p300 - Most scripting for route C (?)
- quest:
- q020 - Side quest Jean-Paul's Melancholy
- q031 - Side quest Machine Examination 1
- q032 - Side quest Machine Examination 2
- q040 - Side quest Family Squabble
- q070 - Side quest Of Machines and Beasts
- q071 - Side quest Animal Care
- q072 - Side quest Turf War
- q100 - Side quest Robo Dojo - White Belt
- q101 - Side quest Robo Dojo - Brown Belt
- q102 - Side quest Robo Dojo - Black Belt
- q103 - Side quest Robo Dojo - Red and White Belt
- q104 - Side quest Robo Dojo - Red Belt
- q110 - Side quest Lost Girl
- q120 - Side quest The Supply Trader's Request
- q121 - Side quest The Manager's Request
- q122 - Side quest Camp Development
- q123 - Side quest Anemone's Past
- q130 - Side quest Amnesia
- q140 - Side quest Resistance Disappearance
- q150 - Side quest Jackass's Research
- q160 - Side quest Improving Communications
- q162 - Side quest Investigating Communications
- q170 - Side quest Terminal Repairs
- q171 - Side quest Find a Present
- q180 - Side quest Data Analysis Freak
- q181 - Side quest Data Analysis Freak 2
- q210 - Side quest Lord of the Valley
- q220 - Side quest Vanquish the Bad Bot
- q221 - Side quest Play with Us!
- q222 - Side quest Storage Element
- q240 - Side quest Half-wit Inventor
- q250 - Side quest Idiot Savant
- q290 - Side quest Game Dev Machine Lv.1
- q291 - Side quest Game Dev Machine Lv.2
- q292 - Side quest Game Dev Machine Lv.3
- q300 - Side quest Speed Star
- q330 - Side quest Emil's Memories
- q340 - Side quest Photographs
- q360 - Side quest In A High Place
- q400 - Side quest The Vengeful Warrior
- q401 - Side quest The Vengeful Warrior Returns
- q403 - Side quest The Vengeful Warrior's Finale
- q410 - Side quest 11B's Memento
- q440 - Side quest Treasure Hunt at the Castle
- q500 - Side quest The Wandering Couple
- q520 - Side quest Data on the Old World
- q532 - Side quest Culinary Researcher
- q540 - Side quest YoRHa Betrayers
- q550 - Side quest Reconnaissance Squad
- q560 - Side quest Devola's Request
- q561 - Side quest Popola's Errand
- q562 - Side quest The Twins' Request
- q590 - Side quest Heritage of the Past
- q640 - Side quest Retrieve the Confidential Intel
- q650 - Side quest Sorting Trouble
- q651 - Side quest Sorting Trouble 2
- q652 - Side quest Sorting Trouble 3
- q660 - Side quest Stamp Collecting
- q680 - Side quest Parade Escort
- q720 - Side quest Gathering Keepsakes
- q770 - Side quest The Weapon Dealer's Request
- q800 - Side quest The Recluse
- q801 - Side quest The Recluse Stays Home
- q802 - Side quest The Permanent Recluse
- q900 - Side quest Emil's Determination
- q920 - Side quest A Steal of a Deal
- st1:
- r110 - Resistance Camp
- r130 - Amusement Park
- r140 - Village
- r150 - Desert
- r160 - Forest
- r170 - Flooded City
- st2:
- r200 - City Ruins after big bang
- st5:
- r5a0 - Ressource Recovery Unit (Forest)
- r5a1 - Ressource Recovery Unit (Flooded City)
- r5a2 - Ressource Recovery Unit (Amusement Park)
- r500 - White Tower Stuff?
- r501 - Copied City
- r502 - Big cave under crater
- r503 - Emils/Kaines Cave
- r520 - Underground Factory
- r530 - Underground Amusement Park
- r550 - Bunker
- r551 - waves?
- textures for data014.cpk
- Full Map
- Desert Map
- Also documented here
- em:
- em000a - immanuel (baby machine from forest kingdom)
- em000b - village small stubby
- em000d - bomb-carrying-factory small stubby
- em001b - village medium biped
- em001c - medium exploder
- em0002 - desert small stubby
- em0003 - amusement small stubby
- em003b - village small flyer
- em0004 - forest small stubby
- em004b - village goliath biped
- em0005 - factory small stubby
- em005b - village small biped
- em005c - small exploder
- em005d - bomb-carrying-factory small biped
- em005e - rampaging small biped
- em0006 - enhanced small stubby
- em0007 - rampaging small stubby
- em007a - enhanced medium flyer
- em007b - enhanced flyer attachments
- em010b - village multi-tier
- em010d - multi-tier legs
- em011a - marx feet (first boss)
- em011b - (same as above to my knowledge)
- em011e - tank top and medium flyer bases
- em0012 - desert medium biped
- em012e - goliath flyer
- em0013 - amusement medium biped
- em0014 - forest medium biped
- em0015 - factory medium biped
- em0016 - enhanced medium biped
- em0017 - rampaging medium biped
- em0019 - medium biped (higher quality than cpk06's)
- em0020 - multi-leg medium model
- em0026 - enhanced multi-leg medium model
- em0032 - desert small flyer
- em0033 - amusement small flyer
- em0034 - forest small flyer
- em0035 - factory small flyer
- em0036 - enhanced small flyer
- em0040 - EMP goliath biped (maybe)
- em0042 - desert goliath biped
- em0044 - forest goliath biped
- em0046 - enhanced goliath biped
- em0047 - (?) looks like a special EMP goliath biped
- em0050 - small biped
- em0052 - desert small biped
- em0053 - amusement small biped
- em0054 - forest small biped
- em0055 - factory small biped
- em0056 - enhanced small biped
- em0057 - rampaging small biped
- em0060 - medium quadruped
- em0061 - standing medium quadruped
- em0064 - forest medium quadruped
- em0065 - factory medium quadruped
- em0066 - enhanced medium quadruped
- em0067 - standing medium quadruped
- em0068 - standing factory medium quadruped
- em0069 - standing enhanced medium quadruped
- em0072 - desert medium flyer connectors
- em0073 - desert flyer attachments
- em0074 - amusement medium flyer connectors
- em0075 - amusement flyer attachments
- em0080 - reverse-joint goliath
- em0086 - enhanced reverse-joint goliath
- em0090 - legpower goliath biped
- em0092 - (?) looks like a special version of above
- em0094 - forest legpower goliath biped
- em0096 - enhanced legpower goliath biped
- em0100 - multi-tier
- em0106 - enhanced multi-tier
- em0110 - goliath tank
- em0111 - amusement goliath tank
- em0115 - goliath tank gunner
- em0116 - amusement goliath tank gunner
- em0120 - goliath flyer
- em200b - village small sphere
- em1010 - emil
- em1020 - 2B
- em1030 - A2 (with long hair)
- em1031 - A2's short hair
- em1040 - 9S
- em1050 - standard yorha (different hairstyles and decorations)
- em1060 - armoured yorha (with helmet)
- em1061 - armoured yorha (no helmet, different hairstyles and decos)
- em1070 - operator yorha (no hair)
- em1071 - (?) same as above
- em1072 - (?) same as above
- em1073 - (?) same as above
- em1074 - armoured operator yorha (might be 21O)
- em1075 - armoured operator yorha hair (might be 21O)
- em1090 - flight unit
- em1101 - engels
- em1102 - (?) couldn't open using blender
- em2000 - small flyer (with attachments)
- em2001 - (?) same as above
- em2002 - linked-sphere chain (with attachments)
- em2003 - linked-sphere head
- em2004 - 10 small gunner flyers (might be auguste's arms)
- em2006 - enhanced small flyer (with attachments)
- em2007 - enhanced linked-sphere chain (with attachments)
- em2008 - linked-sphere head
- em2100 - auguste
- em2101 - auguste's arm heads
- em3000 - beauvoir (songstress)
- em3001 - dead yorha (on songstress head)
- em3002 - songstress hair
- em3003 - songstress skirt + dead yorha
- em3004 - dead yorha post (with cosmetics)
- em3100 - dead yorha post (no cosmetics)
- em4000 - Grun upper-body (whale/water boss)
- em4010 - Grun head (high detail)
- em4100 - (?) a cubed person, might be from copied city
- em4110 - (?) a larger cubed person
- em4120 - (?) cube blob
- em4130 - a cube
- em5000 - eve
- em5002 - (?) same as above
- em5100 - adam (birth/naked)
- em5200 - eve (no pants/shirt)
- em5300 - metal-scrap arms (eve boss fight)
- em5301 - metal-scrap clump
- em5302 - metal-scrap
- em5400 - eve (enraged, dark skin)
- em5401 - eve (partially enraged)
- em5500 - eve (tendrils on back)
- em6000 - adam (clothed, glasses)
- em6010 - a cube
- em6011 - small cube
- em6012 - small cube
- em6200 - adam (no pants/shirt)
- em6300 - adam (no shirt)
- em7000 - red girl
- em7001 - (?) special version of above
- em8000 - so-shi
- em8001 - so-shi and boku-shi linked-sphere weapon
- em8002 - combined so-shi and boku-shi (i think)
- em8010 - ro-shi
- em8020 - ko-shi
- em8800 - (?) empty linked-sphere weapon maybe
- em8801 - boku-shi
- em8802 - emil clones (giant emil head boss)
- em9000 - (?) a machine head
- em9001 - machine clump (adam birth, i think)
- em9002 - machine clump (with bones)
- em9003 - (?) same as above
- em9010 - machine swarm (pre-eve boss fight)
- em9011 - metal shard swarm
- ema002 - boar (animal-loving machine)
- ema021 - (?)
- emb000 - courageous brother (hateful sister, gold small stubby)
- emb001 - amusement park rabbit
- emb002 - father servo (white belt)
- emb004 - gunman stubby
- emb005 - machine with makeup
- emb05a - rampaging amusement small biped
- emb006 - weird machine
- emb007 - child machine
- emb07a - (?) marx legs/feet
- emb010 - father servo (red belt)
- emb011 - father machine
- emb11b - (?) marx legs/feet
- emb012 - gunman medium biped
- emb014 - gravekeeper
- emb015 - rampaging amusement medium biped
- emb030 - (?)
- emb031 - gunman flyer
- emb032 - machine with a dream
- emb033 - high-speed machine
- emb040 - gold goliath biped
- emb041 - father servo (white-red belt)
- emb042 - dying goliath biped
- emb043 - (?)
- emb050 - animal-loving machine
- emb051 - father servo (brown belt)
- emb052 - zombie clown
- emb053 - machine in love
- emb054 - masamune
- emb055 - mother machine
- emb056 - blood-drenched machine
- emb057 - scientist machine
- emb058 - romeo
- emb059 - juliet
- emb060 - animal machine
- emb061 - father servo (black belt)
- emb070 - goliath tank
- emb075 - goliath tank (gunner)
- emb080 - monster type
- emb090 - armoured yorha (no helmet, different hairstyles)
- emb110 - desert goliath tank
- emb111 - (?) same as emb070
- emb115 - desert goliath tank (gunner)
- emb116 - (?) same as emb075
- eme000 - beauvoir (songstress, open bottom)
- eme010 - jean paul (sartre)
- emf000 - HD face (many bones)
- emf001 - (?) same as above
- emfffe - (?) couldn't open in blender
- et: (a bit hard to explain since i don't remember these from gameplay)
- et000a - (?) empty
- et001d - plug-in chip (i think)
- (hacking minigame)
- et001f - missile (not trail)
- et002b - rectangular box (obstacle blocks)
- et002c - taller rectangular box
- et002d - raised rectangular box
- et002e - (?)
- et0003 - (?)
- et0004 - (?)
- et0005 - (?)
- et0012 - (?)
- et0020 - missile with trail
- et0021 - (?) a sphere in a container (diamond with cut top/bottom)
- et0022 - (?) a sphere in a container (torus with pyramids outside)
- et0023 - (?) oval cylinder with spheres in long ends
- et0024 - (?) sphere with panels on side
- et0025 - (?) a triangle with a sphere in middle
- et0027 - a small sphere
- et0028 - a cube with beveled edges
- et0029 - (?) empty
- et0110 - machine core
- et400a - small stubby (low poly)
- et400b - songstress (low poly)
- et400c - engels (low poly)
- et400d - grun (low poly)
- et400e - adam (low poly)
- et400f - eve (low poly)
- et2000 - one of the spindles of The Tower
- et2010 - balloon
- et2020 - flag
- et2021 - sister machines' bows
- et2022 - checkered flag
- et2030 - exploder body
- et3000 - a cup
- et4000 - 2b statue
- et4001 - a2 pose
- et4002 - yorha (standard armament)
- et4003 - yorha (heavy armament)
- et4004 - goliath flyer
- et4005 - so-shi/ko-shi
- et4006 - hegel
- et4007 - machine clump
- et4008 - machine swarm (positioned)
- et4009 - auguste (positioned)
- et4010 - emil (speaker phone)
- et4011 - emil head
- et4012 - immanuel (baby machine)
- et4013 - kierkegaard
- et6000 - (?) empty
- ete000 - flowers
- ete001 - desert mask
- ete002 - glasses
- ete004 - emil mask
- ete005 - emil head
- ete006 - alien head
- ete008 - bows
- pl:
- pl000e - dead yorha
- pl0001 - 2b (armoured)
- pl0013 - yorha flight unit
- pl020e - dead yorha (with bones)
- pl0100 - a2 (long hair)
- pl0101 - a2's short hair
- pl0203 - 9s
- pl0300 - yorha (various hairstyles and decos)
- pl0500 - devola
- pl0600 - popola
- pl1000 - pascal
- pl1001 - pascal (flying)
- pl1010 - emil
- pl1011 - emil head
- pl1020 - commander
- pl1030 - anemone
- pl1040 - devola (has different .dat files)
- pl1050 - popola (has different .dat files)
- pl1100 - engels' back (from initial black box scene)
- pl2000 - yorha (various hairstyles and decos)
- pl2010 - yorha (armoured)
- pl2020 - operator base
- pl2021 - operator 21O hair
- pl2022 - operator 6O hair
- pl2023 - adam hair
- pl2024 - (?)
- pl2030 - jackass
- pl2031 - strange resistance woman
- pl2040 - resistance androids (various hairstyles and decos)
- pl2042 - (?) same as above
- pl2050 - more resistance androids
- pl2060 - 4s (i think)
- plf100 - HD face
- plf200 - (?) same as above
- wp:
- wp0013 - iron pipe
- wp0020 - beastbane
- wp0030 - ancient overlord
- wp0040 - pheonix dagger
- wp0060 - type-3 sword
- wp0075 - engine blade
- wp0076 - cypress stick
- wp0081 - sword sheath
- wp0090 - machine sword
- wp0203 - iron will
- wp0213 - fang of the twins
- wp0220 - beastlord
- wp0230 - pheonix sword
- wp0250 - type-3 blade
- wp0270 - machine axe
- wp0400 - pheonix lance
- wp0420 - beastcurse
- wp0430 - dragoon lance
- wp0440 - spear of the usurper
- wp0460 - type-3 lance
- wp0470 - virtuous dignity
- wp0471 - cruel arrogance
- wp0480 - machine spear
- wp0600 - type-3 fists
- wp0620 - virtuous grief
- wp0621 - cruel lament
- wp0630 - demon's cty
- wp0640 - angel's folly
- wp0650 - machine heads
- wp0655 - emil heads
- wp0900 - commander's baton
- wp1020 - machine spear (used by enemies)
- wp1021 - (?) same as above
- wp1030 - machine sword (used by enemies)
- wp1031 - (?) same as above
- wp1040 - machine axe
- wp1041 - (?) same as above
- wp1060 - machine saw weapon
- wp1071 - torch (factory weapon)
- wp1501 - missile (small)
- wp1600 - (?)
- wp1601 - (?)
- wp1602 - (?)
- wp1700 - grun's emp weapon
- wp3020 - (?)
- wp5000 - missile (large, flooded city)
- ba:
- bab000 - contains all machine weapons and some extra textures
- bab001 - contains various world objects (gas tanks, barrels)
- bab200 - elevator
- bab202 - elevator doors
- bg:
- bgb000 - rounded edge box
- bgb001 - factory control panel
- bgb002 - double doors
- bgb003 - medium biped (looking down, powered off)
- bgb004 - machine weapon accessories
- bgb005 - box
- bgb006 - hanging machine head
- bgb007 - double doors (open)
- bgb100 - goliath flyer carrying engels
- bgb103 - partial engels (area after exiting factory in beginning of game)
- bgb500 - (?) one of the hacking regions
- em:
- em000e - bomb-carrying small stubby
- em001d - rampaging medium biped
- em002d - multi-leg medium model (with weapons)
- em004d - goliath biped
- em005a - bomb-carrying small biped
- em011c - marx's feet
- em0112 - goliath tank
- em0117 - goliath tank gunner
- em200d - small flyer (with weapons)
- em560d - yosuke matsuda
- em3010 - songstress (open skirt)
- em3011 - dead yorha on songstress' head
- em3012 - songstress hair
- em3013 - songstress skirt
- em3014 - dead yorha post (with cosmetics)
- em5600 - eve
- em6400 - adam
- em8030 - so-shi/ko-shi
- em8040 - (?) same as above
- emb05d - masamune
- emb016 - forest mediump biped
- emb017 - medium biped
- et:
- ete00a - desert mask
- ete00b - yosuke matsuda head
- ete00c - kenichi sato head
- ete009 - cruel lament mask
- pl:
- pl000d - 2b (with dlc clothes)
- pl010d - a2 (long hair, with dlc clothes)
- pl010e - a2's short hair
- pl020d - 9s (with dlc clothes)
- plf00d - face (many bones)
- plf10d - face (many bones)
- plf20d - face (many bones)
- quest:
- q085 - Mysterious Letter
- q090 - Underground Colosseum
- q091 - Gambler's Colosseum
- q092 - Trial of Sand
- q095 - Mysterious Invitation
- wd5:
- g5a800:colosseum (underground)
- g5a900:colosseum (flooded city)
- g5aa00:colosseum (desert)
- g5ac00:factory (underground part)
- wp:
- wp3011 - Grimoire Weiss
- et:
- ete003 - machine head
- et:
- ete007 - valve (cosmetic for eyes & head)
- wp:
- wp3012 - Cardboard Pod
- wp:
- wp3014 - Retro Red Pod
- wp:
- wp3017 - Retro Grey Pod