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Maze Royale

A lobby-based Battle Royale game set within a randomly generated maze-like map. Built using Socket.IO and HTML5 Canvas.

Play it here.

Demo

Mechanics (TODO)

  • Fog of war: Players are only able to see objects within a limited field of view.
  • Aiming: Players can aim by holding down the right mouse button. While aiming,
    • Camera will move more towards the mouse position, allowing the player to see objects further away.
    • Shot spread is reduced (not implemented yet).
    • Movement speed is reduced (not implemented yet).
    • Field of view is greatly reduced.