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Show Material GUID in the Params stack #302

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tsgucci opened this issue Jan 22, 2024 · 1 comment
Open

Show Material GUID in the Params stack #302

tsgucci opened this issue Jan 22, 2024 · 1 comment
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enhancement New feature or request

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@tsgucci
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tsgucci commented Jan 22, 2024

Hello There!

I recently switched from 3ds to blender. The plugin works great - huge thanks for your contribution!
I'm wondering if it is possible implement to see the Material GUID in the MSFS Material Params stack, similar way like in 3DS? Sometimes I'm copiing objects from one scene to another and it would be nice to verify that the GUID is the same. If the GUID is the same accross objects MSFS will handle them as one drawcall which is a great way to minimize effort for the GPU.

In 3DS the GUID is only added when the object gets exported:
image

Thanks a lot!

@y-khodja y-khodja added the enhancement New feature or request label Feb 26, 2024
@y-khodja
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Hello,

In Blender you can know how mush objects uses the same material here:
image

There is no GUID for materials because each material is unique by its name.

Thank your for your report

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