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main.py
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main.py
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#!/usr/bin/python2.7
# -*- coding: utf-8
from console import Console
from update import Update
from botnet import Botnet
from player import Player
from mails import Mails
import time
import json
import config
import ddos
import logging
logger = logging.getLogger(__name__)
hdlr = logging.FileHandler('logs/main.log')
formatter = logging.Formatter('%(asctime)s [%(threadName)10s][%(module)10s][%(levelname)8s] %(message)s')
hdlr.setFormatter(formatter)
logger.addHandler(hdlr)
logger.setLevel(logging.INFO)
class run:
def __init__(self):
"""
Pull all variables from config.py file.
"""
self.player = Player()
self.database = config.database
self.Max_point_tournament = config.Max_point_tournament
self.BotNet_update = config.BotNet_update
self.joinTournament = config.joinTournament
self.tournament_potator = config.tournament_potator
self.booster = config.booster
self.Use_netcoins = config.Use_netcoins
self.attacks_normal = config.attacks_normal
self.updates = config.updates
self.updatecount = config.updatecount
self.maxanti_normal = config.maxanti_normal
self.active_cluster_protection = config.active_cluster_protection
self.mode = config.mode
self.number_task = config.number_task
self.min_energy_botnet = config.minimal_energy_botnet_upgrade
self.stat = "0"
self.wait_load = config.wait_load
self.debug = config.debug
self.c = Console(self.player)
self.u = Update(self.player)
# disable botnet for > api v13
self.b = Botnet(self.player)
self.ddos = ddos.Ddos(self.player)
self.m = Mails(self.player)
self.init()
def init(self):
if(self.updates == "ALL"):
self.updates = ["inet","hdd","cpu","ram","fw","av","sdk","ipsp","spam","scan","adw"]
if self.debug:
logger.warning("Debugging is enabled!");
while True:
# update the player
time.sleep(self.wait_load)
stat = "0"
# prepare account
if self.number_task:
self.get_max_update = int(self.number_task)
else:
self.get_max_update = int(self.u.infoUpdate("ram", "new")) - 1
self.running_all = self.u.runningtasks()
logger.info("You have {} of {} tasks running.".format(self.running_all, self.get_max_update))
if int(self.running_all) < int(self.get_max_update):
while "0" in stat or "3" in stat:
if int(self.u.runningtasks()) < int(self.u.infoUpdate("ram", "new")) - 1:
try:
moneyforupdate = int(self.u.infoUpdate(self.updates[self.updatecount]))
except IndexError:
logger.info("reset")
self.updatecount = 0
moneyforupdate = int(self.u.infoUpdate(self.updates[self.updatecount]))
stat = "1"
mymoney = int(json.loads(self.c.myinfo())["money"])
if mymoney < moneyforupdate:
self.updatecount += 1
try:
logger.info("You neeed {}$ for the update '{}', but you only have {}$".format(moneyforupdate, self.updates[self.updatecount], mymoney))
except IndexError:
stat = "1"
totaltask = int(self.u.runningtasks()) + int(self.updatecount)
if int(totaltask) == int(self.get_max_update):
stat = "1"
else:
(stat, levelupdates) = self.u.startTask(self.updates[self.updatecount])
if "3" in stat or "0" in stat:
logger.info("I am updating '{}' to level {}".format(self.updates[self.updatecount], int(levelupdates)+1))
# print "Started Update
logger.info("Waiting! Doing updates..")
# u.useBooster()
self.updatecount += 1
totaltask = int(self.u.runningtasks()) + int(self.updatecount)
if int(totaltask) == int(self.get_max_update):
stat = "1"
else:
break
# recheck running ask for boost and netcoins
self.running_all = self.u.runningtasks()
self.ddos.run_ddos()
if self.BotNet_update:
botnet = json.loads(self.b._botnetInfo())
if int(botnet['count']) > 0 and int(botnet['energy']) > self.min_energy_botnet:
for count, i in enumerate(botnet['data']):
self.b.upgradebotnet(i['hostname'], int(i['running']), count)
else:
if int(botnet['count']) == 0:
logger.info("You don't have a botnet!")
if int(botnet['energy']) == 0:
logger.info("You don't have enough energy to update you'r botnet!")
else:
logger.info("Your botnet energy ("+ str(botnet['energy']) +") is less than " + str(self.min_energy_botnet) + "! Please wait for regeneration..")
# attack botnet
#number_botnet = json.loads(self.b._botnetInfo())
#if int(number_botnet['count']) > 0:
# self.b.attack()
if self.joinTournament and self.c.getTournament():
self.mode = "Potator"
logger.info("** Force Mode to 'Potator' for Tournament **")
# task = self.u.doTasks(self.wait_load)
if self.booster and self.running_all > 1:
try:
vtasks = self.u.getrunningtasks()
json_data = json.loads(vtasks)
while len(json_data["data"]) > 1:
if int(json_data["boost"]) > 5:
json_data = json.loads(self.u.useBooster())
logger.info("Using booster on rest {}".format(json_data["boost"]))
if int(json_data['fAllCosts']) < 50:
break
# UPDATE Value
else:
logger.info("You have less than 5 boost's.")
break
except Exception as e:
logger.error("Connection Error try again.. {0}".format(e))
pass
if self.Use_netcoins:
time.sleep(2)
if self.player.netcoins > 1 and self.running_all > 1:
self.u.finishAll()
self.player.refreshinfo() # update player info
logger.info("I used Netcoins for finish all you'r task.")
if self.player.email > 0:
time.sleep(self.wait_load)
logger.info('Reading mails..')
self.m.read_mails()
# attack players
self.c.attack(self)
# reinitialise your profil money, email ...
run.__init__(self)
if __name__ == "__main__":
logger.info("Welcome to ZeusBot v2.3.3-dev (Patch 4) for 'vHackXT 1.66' (API Version 16) by ATVG-Studios and OlympicCode!")
r = run()