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Is noise output identical across platforms? #147

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grandseiken opened this issue Oct 29, 2024 · 1 comment
Open

Is noise output identical across platforms? #147

grandseiken opened this issue Oct 29, 2024 · 1 comment

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@grandseiken
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grandseiken commented Oct 29, 2024

Just wondering, if I usan identical node graph with the same settings to generate noise, will the results be bit-for-bit identical across supported platforms and compilers, no matter which instruction set is chosen? Thanks.

edit: in case it wasn't clear, I'm asking specifically about the C++ version only, i.e. different architectures/compilers/instruction sets, rather than any ports to other languages.

@Auburn
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Auburn commented Nov 2, 2024

It's not bit for bit identical, there will be some minute floating point error level differences. Although I'm working towards having an optional mode that is bit identical with some performance sacrifice

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