Extending the properties panel changed significantly with
bpmn-js-properties-panel>=1
. For the0.x
version of the library, check out the old version of this example.
This example shows how to extend the bpmn-js-properties-panel with custom properties.
If you need more information about setting up take look at the basic properties example first.
In this example we extend the properties panel to allow editing a magic:spell
property on all start events. To achieve that we will walk through the following steps:
- Add a group called "Black Magic" to contain the property
- Add a "spell" text input field to this group
- Create a new moddle extension
The property magic:spell
will be persisted as an extension as part of the BPMN 2.0 document:
<?xml version="1.0" encoding="UTF-8"?>
<bpmn2:definitions ... xmlns:magic="http://magic" id="sample-diagram">
<bpmn2:process id="Process_1">
<bpmn2:startEvent id="StartEvent_1" magic:spell="WOOO ZAAAA" />
</bpmn2:process>
...
</bpmn2:definitions>
Let us look into all the necessary steps in detail.
The first step to a custom property is to create your own PropertiesProvider
.
The provider defines which properties are available and how they are organized in the panel using tabs, groups and input elements.
We created the MagicPropertiesProvider
which exposes the "magic" group on top of the existing BPMN properties. Note that we make sure that the group is shown only if a start event is selected.
function MagicPropertiesProvider(propertiesPanel, translate) {
// Register our custom magic properties provider.
// Use a lower priority to ensure it is loaded after the basic BPMN properties.
propertiesPanel.registerProvider(LOW_PRIORITY, this);
...
this.getGroups = function(element) {
...
return function(groups) {
// Add the "magic" group
if(is(element, 'bpmn:StartEvent')) {
groups.push(createMagicGroup(element, translate));
}
return groups;
}
};
}
As part of the properties provider we define the magic group:
// Import your custom property entries.
// The entry is a text input field with logic attached to create,
// update and delete the "spell" property.
import spellProps from './parts/SpellProps';
// Create the custom magic group
function createMagicGroup(element, translate) {
// create a group called "Magic properties".
const magicGroup = {
id: 'magic',
label: translate('Magic properties'),
entries: spellProps(element, translate)
};
return magicGroup
}
The "spell" entry is defined in SpellProps
. We reuse TextFieldEntry
to create a text field for the property.
import { TextFieldEntry, isTextFieldEntryEdited } from '@bpmn-io/properties-panel';
import { useService } from 'bpmn-js-properties-panel'
export default function(element, translate) {
return [
{
id: 'spell',
component: <Spell element={ element } translate={ translate } />,
isEdited: isTextFieldEntryEdited
}
];
}
function Spell(props) {
const { element } = props;
const modeling = useService('modeling');
const translate = useService('translate');
const debounce = useService('debounceInput');
const getValue = () => {
return element.businessObject.spell || '';
}
const setValue = value => {
return modeling.updateProperties(element, {
spell: value
});
}
return <TextFieldEntry
element={ element }
description={ translate('Apply a black magic spell') }
label={ translate('Spell') }
getValue={ getValue }
setValue={ setValue }
debounce={ debounce }
/>;
}
You can look into the entries
to find many other useful reusable form input components.
The second step to create a custom property is to create a moddle extension so that moddle is aware of our new property "spell". This is important for moddle to write and read BPMN XML containing custom properties. The extension is basically a json descriptor file magic.json containing a definition of bpmn:StartEvent#spell
:
{
"name": "Magic",
"prefix": "magic",
"uri": "http://magic",
"xml": {
"tagAlias": "lowerCase"
},
"associations": [],
"types": [
{
"name": "BewitchedStartEvent",
"extends": [
"bpmn:StartEvent"
],
"properties": [
{
"name": "spell",
"isAttr": true,
"type": "String"
},
]
},
]
}
In this file we define the new type BewitchesStartEvent
which extends the type bpmn:StartEvent
and adds the "spell" property as an attribute to it.
Please note: It is necessary to define in the descriptor which element you want to extend. If you want the property to be valid for all bpmn elements, you can extend bpmn:BaseElement
:
...
{
"name": "BewitchedStartEvent",
"extends": [
"bpmn:BaseElement"
],
...
},
To ship our custom extension with the properties panel we have to wire both the moddle extension and the properties provider when creating the modeler.
import BpmnModeler from 'bpmn-js/lib/Modeler';
import {
BpmnPropertiesPanelModule,
BpmnPropertiesProviderModule
} from 'bpmn-js-properties-panel';
import magicPropertiesProviderModule from './provider/magic';
import magicModdleDescriptor from './descriptors/magic';
const bpmnModeler = new BpmnModeler({
container: '#js-canvas',
propertiesPanel: {
parent: '#js-properties-panel'
},
additionalModules: [
BpmnPropertiesPanelModule,
BpmnPropertiesProviderModule,
magicPropertiesProviderModule
],
moddleExtensions: {
magic: magicModdleDescriptor
}
});
Install all required dependencies:
npm install
Build and run the project
npm start
MIT