Include (bake them) static files into a binary at compile time and access them anytime you need.
Add this to your application's shard.yml
:
dependencies:
baked_file_system:
github: schovi/baked_file_system
version: 0.9.8
A custom type that extends BakedFileSystem
is used as a file system. The macro bake_folder
bakes all files in
a given path into the virtual file system. Both relative and absolute paths are supported, as well as baking multiple
folders.
require "baked_file_system"
class FileStorage
extend BakedFileSystem
bake_folder "/home/my_name/work/crystal_project/public"
bake_folder "../public"
end
Files can be loaded using get
and get?
class methods.
file = FileStorage.get("path/to/file.png")
file.gets_to_end # returns content of file
file.path # returns path of file
file.size # returns size of original file
When try to get missing file, get
raises a BakedFileSystem::NoSuchFileError
exception
while get?
returns nil
.
begin
FileStorage.get "missing/file"
rescue BakedFileSystem::NoSuchFileError
puts "File #{path} is missing"
end
FileStorage.get? "missing/file" # => nil
TODO: Write development instructions here
- Fork it ( https://github.com/schovi/baked_file_system/fork )
- Create your feature branch (git checkout -b my-new-feature)
- Commit your changes (git commit -am 'Add some feature')
- Push to the branch (git push origin my-new-feature)
- Create a new Pull Request
- schovi David Schovanec - creator, maintainer