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Sorry for opening 2 issues back to back, but I feel separating concerns is a good thing (probably better for issue tracking and milestones as well). Anyhow, would you guys be open to implementing some more modern control systems into the engine? Probably not at the moment, I realize right now you are trying to iron out some of the more intrusive bugs, make things more stable, and get all of the Prime games running. However, in the future, I fell like that would be a nice to have. By more modern control schemes, I'm referring to how FPS games play today, using the mouse to look around, WASD for movement, etc.
I realize that some people may enjoy the old scheme, but it's honestly a bit long in the tooth these days (and clunky). I find it difficult to manage to press Q E and many of the WASD keys all at the same time (not to mention LMB to fire).
The text was updated successfully, but these errors were encountered:
Sorry for opening 2 issues back to back, but I feel separating concerns is a good thing (probably better for issue tracking and milestones as well). Anyhow, would you guys be open to implementing some more modern control systems into the engine? Probably not at the moment, I realize right now you are trying to iron out some of the more intrusive bugs, make things more stable, and get all of the Prime games running. However, in the future, I fell like that would be a nice to have. By more modern control schemes, I'm referring to how FPS games play today, using the mouse to look around, WASD for movement, etc.
I realize that some people may enjoy the old scheme, but it's honestly a bit long in the tooth these days (and clunky). I find it difficult to manage to press Q E and many of the WASD keys all at the same time (not to mention LMB to fire).
The text was updated successfully, but these errors were encountered: