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Orange Bottomless Pit For Portal 1 Style. #2646
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Giving credit is always welcome here. |
Maybe we can have a stylevar/other option to make them blue/white? It would certainly help in chambers where most of the lighting is white/blue, and orange lighting would look out of place. |
That does not fit with the P1 Style at all. Orange colour in the other hand is accurate for it. |
Maybe @LautaroL20 can ask ellingtonvengaboysmuseum for his P1 bottomless pit so we can already have it premade |
@BETTEREXTENEDEDITORMOD - He was active during the 2015 year, but now hes pretty much inactive. The only way would be contacting him thru his Steam account. |
If you do find him i'm sure it would be easy to get his bottomless pit, because he's pretty dead at the Beemod community |
This is his steam profile, he even has its comment section open to everyone so you can adress him a message: https://steamcommunity.com/id/ellingtonisle |
@LautaroL20 - Here you go! last version of it is a blue skybox and You might have to do some work to get it working on modern Bee2 |
Awesome to see you here, i will revise your content and probably will do a branch/pull request for it, ill ask Spencer to give it a revision. |
@Nikita74Russian You were most likely banned to stop posting useless issues. However I wasn't the one who banned you so don't ask me who it was. |
Sorry for bringing up an old topic, but can someone explain how to get this P1 Pit.zip file (from ellingtonvengaboysmuseum) into Bee2, if it's relatively simple? I downloaded it and tried various things but it doesn't seem to work. If it's too complicated or no one knows, no worries, it's not important. Thank you! |
They need to do some work. |
In latest version this would be useless since currently they are being reimplemented |
Duplicate of #87 |
Just a orange pit like seen in Portal Pro, at the ending secquence you could see a large orange pit. Will orangifiy your screen, and kill you if you jump in. Basically a background of panels on P1 style, orange glowing pit. Emits orange lights.
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