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It would be nice to be able to configure our phases without having to enter each block one by one! If we have a phase with 100.000 blocks, it's just impossible to write each block one by one. The probability system is not too bad but the problem is that you can't define rarity! A dirt block and a diamond block have the same rarity. So I suggest to have an alternative to enter the total number of dirt, wood, ... and have them randomly in game. Example:
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It would be nice to be able to configure our phases without having to enter each block one by one! If we have a phase with 100.000 blocks, it's just impossible to write each block one by one. The probability system is not too bad but the problem is that you can't define rarity! A dirt block and a diamond block have the same rarity. So I suggest to have an alternative to enter the total number of dirt, wood, ... and have them randomly in game. Example:
fixedBlocks:
0: GRASS_BLOCK
1: GRASS_BLOCK
2: GRASS_BLOCK
3: OAK_LOG
4: OAK_LOG
5: OAK_LOG
biome: PLAINS
blocks:
PODZOL: 40
MYCELIUM: 40
BIRCH_LEAVES: 100
IRON_ORE: 300
OAK_LOG: 2000
DIRT: 1000
It would be cool to have a feedback because the current configuration is not great
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