Releases: BabylonJS/BabylonReactNative
Releases · BabylonJS/BabylonReactNative
0.4.0-alpha.30
Brings in fixes from Babylon Native for XR regressions on both Android and iOS.
0.4.0-alpha.29
- Adds back missing ARCore dependency (fixes crash at launch on Android devices - #264).
0.4.0-alpha.28
- Adds NativeOptimizations plugin, currently used to make
MergeMeshes
~10x faster.
0.4.0-alpha.27
- Include IXrContextARKit.h in package for iOS XR scenarios
0.4.0-alpha.26
- Update BabylonNative dependencies to pick up XrContext ARKit support.
0.4.0-alpha.25
- Package now contains .js/.js.map/.d.ts files instead of .ts files (otherwise, if packaged .ts doesn't comply with the consuming app's tsconfig and/or linting rules, it creates a hassle for the consuming app).
0.4.0-alpha.24
- Update BabylonNative submodule to pick up a fix for XR hand tracking
0.4.0-alpha.23
- Update Babylon Native and Babylon.js
- Add Canvas polyfill
0.4.0-alpha.22
- Ensures graphics memory is released when exiting XR and when tearing down the Babylon Native engine
0.4.0-alpha.21
Update babylon native to latest master (#245)