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Releases: BabylonJS/BabylonReactNative

0.4.0-alpha.30

02 Aug 17:57
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0.4.0-alpha.30 Pre-release
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Brings in fixes from Babylon Native for XR regressions on both Android and iOS.

0.4.0-alpha.29

27 Jul 15:34
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0.4.0-alpha.29 Pre-release
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  • Adds back missing ARCore dependency (fixes crash at launch on Android devices - #264).

0.4.0-alpha.28

26 Jul 16:50
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0.4.0-alpha.28 Pre-release
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  • Adds NativeOptimizations plugin, currently used to make MergeMeshes ~10x faster.

0.4.0-alpha.27

21 Jul 20:34
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0.4.0-alpha.27 Pre-release
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  • Include IXrContextARKit.h in package for iOS XR scenarios

0.4.0-alpha.26

20 Jul 22:52
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0.4.0-alpha.26 Pre-release
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  • Update BabylonNative dependencies to pick up XrContext ARKit support.

0.4.0-alpha.25

20 Jul 16:59
5f0abf2
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0.4.0-alpha.25 Pre-release
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  • Package now contains .js/.js.map/.d.ts files instead of .ts files (otherwise, if packaged .ts doesn't comply with the consuming app's tsconfig and/or linting rules, it creates a hassle for the consuming app).

0.4.0-alpha.24

03 Jul 22:20
9294989
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0.4.0-alpha.24 Pre-release
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  • Update BabylonNative submodule to pick up a fix for XR hand tracking

0.4.0-alpha.23

29 Jun 18:19
3766af2
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0.4.0-alpha.23 Pre-release
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  • Update Babylon Native and Babylon.js
  • Add Canvas polyfill

0.4.0-alpha.22

17 Jun 16:15
f5c9ec1
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0.4.0-alpha.22 Pre-release
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  • Ensures graphics memory is released when exiting XR and when tearing down the Babylon Native engine

0.4.0-alpha.21

11 Jun 21:13
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0.4.0-alpha.21 Pre-release
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Update babylon native to latest master (#245)