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Rise of the Triad (and other games that use DOS/4GW) crash on Intel HDA #20

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StrikerTheHedgefox opened this issue Aug 1, 2024 · 5 comments

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@StrikerTheHedgefox
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IMG_20240801_192632_162

Using a T101MT, with an Intel Atom N450. This error happens with games that use DOS/4GW, like Rise of the Triad.

@Baron-von-Riedesel
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Try another IRQ as emulated SB interrupt - for testing, IRQ 2 is a good choice.

@StrikerTheHedgefox
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Thanks, that seems to work better.

@StrikerTheHedgefox
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StrikerTheHedgefox commented Aug 2, 2024

Only problem I seem to be having now, is OPL synth isn't working. It says it's initialized, but I get no audio. I'm using /O1, maybe it's not going through the right audio source? (EDIT: Nope, nothing out the headphone jack either)

@Baron-von-Riedesel
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Baron-von-Riedesel commented Aug 3, 2024

It says it's initialized, but I get no audio.

It's surely not a generic problem, because for me ROTT emits both SFX and music, no matter what SB IRQ is used (2,5 or 7).
EDIT: As for Duke3D, it's the same as for ROTT: both SFX and music work, regardless of what SB IRQ is selected.

I'm using /O1, maybe it's not going through the right audio source?

Both SFX and FM sound are using the very same output device, so you either should hear both or nothing at all.

@StrikerTheHedgefox
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StrikerTheHedgefox commented Aug 4, 2024

I'm not getting any OPL synth no matter what I try. Latest version of VSBHDA. Problem seems to be specific to VSBHDA too, because the same configuration works fine with SBEMU.

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