From 09989ada00594f53c3fe8a68c403324590bc8dd9 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Tue, 29 Nov 2022 17:01:39 +0000 Subject: [PATCH 1/4] Bump ppy.osu.Game from 2022.1117.0 to 2022.1129.0 Bumps [ppy.osu.Game](https://github.com/ppy/osu) from 2022.1117.0 to 2022.1129.0. - [Release notes](https://github.com/ppy/osu/releases) - [Commits](https://github.com/ppy/osu/compare/2022.1117.0...2022.1129.0) --- updated-dependencies: - dependency-name: ppy.osu.Game dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] --- osu.Game.Rulesets.Rush/osu.Game.Rulesets.Rush.csproj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Rush/osu.Game.Rulesets.Rush.csproj b/osu.Game.Rulesets.Rush/osu.Game.Rulesets.Rush.csproj index 6224c9d..fb9283d 100644 --- a/osu.Game.Rulesets.Rush/osu.Game.Rulesets.Rush.csproj +++ b/osu.Game.Rulesets.Rush/osu.Game.Rulesets.Rush.csproj @@ -33,6 +33,6 @@ - + From 7d2dcb3a42814ca5a02ea6dceb42e7487466c563 Mon Sep 17 00:00:00 2001 From: Derrick Timmermans Date: Wed, 30 Nov 2022 09:56:57 +0100 Subject: [PATCH 2/4] Make all Drawable classes partial --- osu.Game.Rulesets.Rush.Tests/Visual/TestSceneFeverBar.cs | 2 +- osu.Game.Rulesets.Rush.Tests/Visual/TestSceneGround.cs | 2 +- osu.Game.Rulesets.Rush.Tests/Visual/TestSceneMiniBoss.cs | 2 +- osu.Game.Rulesets.Rush.Tests/Visual/TestSceneOsuGame.cs | 2 +- osu.Game.Rulesets.Rush.Tests/Visual/TestSceneRushAutoplay.cs | 2 +- osu.Game.Rulesets.Rush.Tests/Visual/TestSceneRushPlayer.cs | 4 ++-- .../Visual/TestSceneTouchInputHandling.cs | 4 ++-- osu.Game.Rulesets.Rush/Input/RushInputManager.cs | 2 +- osu.Game.Rulesets.Rush/Mods/RushModFlashlight.cs | 2 +- osu.Game.Rulesets.Rush/Objects/Drawables/DrawableDualHit.cs | 3 +-- .../Objects/Drawables/DrawableDualHitPart.cs | 3 +-- .../Objects/Drawables/DrawableFeverBonus.cs | 2 +- osu.Game.Rulesets.Rush/Objects/Drawables/DrawableHeart.cs | 3 +-- osu.Game.Rulesets.Rush/Objects/Drawables/DrawableLanedHit.cs | 2 +- osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMiniBoss.cs | 3 +-- .../Objects/Drawables/DrawableMiniBossTick.cs | 2 +- osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMinion.cs | 3 +-- .../Objects/Drawables/DrawableRushHitObject.cs | 4 ++-- .../Objects/Drawables/DrawableRushJudgement.cs | 2 +- osu.Game.Rulesets.Rush/Objects/Drawables/DrawableSawblade.cs | 3 +-- .../Objects/Drawables/DrawableStarSheet.cs | 3 +-- .../Objects/Drawables/DrawableStarSheetCap.cs | 3 +-- .../Objects/Drawables/DrawableStarSheetHead.cs | 2 +- .../Objects/Drawables/DrawableStarSheetTail.cs | 2 +- .../Objects/Drawables/Pieces/DualHitJoinPiece.cs | 2 +- .../Objects/Drawables/Pieces/DualHitPartPiece.cs | 2 +- .../Objects/Drawables/Pieces/HeartPiece.cs | 2 +- .../Objects/Drawables/Pieces/MiniBossPiece.cs | 2 +- .../Objects/Drawables/Pieces/MinionPiece.cs | 2 +- .../Objects/Drawables/Pieces/SawbladePiece.cs | 2 +- .../Objects/Drawables/Pieces/StarSheetBodyPiece.cs | 2 +- .../Objects/Drawables/Pieces/StarSheetCapStarPiece.cs | 2 +- osu.Game.Rulesets.Rush/RushRuleset.cs | 2 +- osu.Game.Rulesets.Rush/Scoring/RushHealthProcessor.cs | 2 +- osu.Game.Rulesets.Rush/Scoring/RushScoreProcessor.cs | 2 +- osu.Game.Rulesets.Rush/UI/ActionBeatSyncedContainer.cs | 2 +- osu.Game.Rulesets.Rush/UI/DefaultHitExplosion.cs | 4 ++-- osu.Game.Rulesets.Rush/UI/DrawableRushRuleset.cs | 2 +- osu.Game.Rulesets.Rush/UI/Fever/FeverProcessor.cs | 2 +- osu.Game.Rulesets.Rush/UI/Fever/RushFeverBar.cs | 4 ++-- osu.Game.Rulesets.Rush/UI/Ground/DefaultGround.cs | 4 ++-- osu.Game.Rulesets.Rush/UI/Ground/GroundDisplay.cs | 2 +- osu.Game.Rulesets.Rush/UI/HealthText.cs | 2 +- osu.Game.Rulesets.Rush/UI/HeartHitExplosion.cs | 2 +- osu.Game.Rulesets.Rush/UI/HitTarget.cs | 2 +- osu.Game.Rulesets.Rush/UI/LanePlayfield.cs | 5 ++--- osu.Game.Rulesets.Rush/UI/RushPlayerSprite.cs | 2 +- osu.Game.Rulesets.Rush/UI/RushPlayfield.cs | 2 +- osu.Game.Rulesets.Rush/UI/RushReplayRecorder.cs | 2 +- osu.Game.Rulesets.Rush/UI/RushSettingsSubsection.cs | 2 +- osu.Game.Rulesets.Rush/UI/StarSheetHitExplosion.cs | 2 +- 51 files changed, 58 insertions(+), 67 deletions(-) diff --git a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneFeverBar.cs b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneFeverBar.cs index 96d9620..f3379fc 100644 --- a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneFeverBar.cs +++ b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneFeverBar.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Rush.Tests.Visual { - public class TestSceneFeverBar : OsuTestScene + public partial class TestSceneFeverBar : OsuTestScene { [Cached] private readonly FeverProcessor feverProcessor = new FeverProcessor(); diff --git a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneGround.cs b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneGround.cs index 67465b4..6e9547a 100644 --- a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneGround.cs +++ b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneGround.cs @@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Rush.Tests.Visual { - public class TestSceneGround : OsuTestScene + public partial class TestSceneGround : OsuTestScene { public TestSceneGround() { diff --git a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneMiniBoss.cs b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneMiniBoss.cs index c3a3e66..ba0a584 100644 --- a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneMiniBoss.cs +++ b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneMiniBoss.cs @@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Rush.Tests.Visual { - public class TestSceneMiniBoss : TestSceneRushPlayer + public partial class TestSceneMiniBoss : TestSceneRushPlayer { private const float mini_boss_time = 600f; diff --git a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneOsuGame.cs b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneOsuGame.cs index 8de9b2b..98961a6 100644 --- a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneOsuGame.cs +++ b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneOsuGame.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Rush.Tests.Visual { - public class TestSceneOsuGame : OsuTestScene + public partial class TestSceneOsuGame : OsuTestScene { [BackgroundDependencyLoader] private void load() diff --git a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneRushAutoplay.cs b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneRushAutoplay.cs index 0b42c0c..926e068 100644 --- a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneRushAutoplay.cs +++ b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneRushAutoplay.cs @@ -3,7 +3,7 @@ namespace osu.Game.Rulesets.Rush.Tests.Visual { - public class TestSceneRushAutoplay : TestSceneRushPlayer + public partial class TestSceneRushAutoplay : TestSceneRushPlayer { protected override bool Autoplay => true; } diff --git a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneRushPlayer.cs b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneRushPlayer.cs index 6256bad..4e9d5c0 100644 --- a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneRushPlayer.cs +++ b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneRushPlayer.cs @@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Rush.Tests.Visual { [TestFixture] - public class TestSceneRushPlayer : PlayerTestScene + public partial class TestSceneRushPlayer : PlayerTestScene { private readonly BindableBool pausedBindable = new BindableBool(); @@ -40,7 +40,7 @@ private void load() pausedBindable.ValueChanged += e => Player?.SetGameplayClockPaused(e.NewValue); } - protected class RushPlayer : TestPlayer + protected partial class RushPlayer : TestPlayer { public void SetGameplayClockPaused(bool value) { diff --git a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneTouchInputHandling.cs b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneTouchInputHandling.cs index 26f7865..e77cfe5 100644 --- a/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneTouchInputHandling.cs +++ b/osu.Game.Rulesets.Rush.Tests/Visual/TestSceneTouchInputHandling.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Rush.Tests.Visual { - public class TestSceneTouchInputHandling : OsuManualInputManagerTestScene + public partial class TestSceneTouchInputHandling : OsuManualInputManagerTestScene { protected override Ruleset CreateRuleset() => new RushRuleset(); @@ -153,7 +153,7 @@ public void ReleaseAllTouches() private void moveTouchToDrawable(TouchSource source, Drawable drawable) => InputManager.MoveTouchTo(new Touch(source, drawable.ScreenSpaceDrawQuad.Centre)); private void endTouch(TouchSource source) => InputManager.EndTouch(new Touch(source, Vector2.Zero)); - private class TouchRegion : Box, IKeyBindingTouchHandler + private partial class TouchRegion : Box, IKeyBindingTouchHandler { public override bool HandlePositionalInput => true; diff --git a/osu.Game.Rulesets.Rush/Input/RushInputManager.cs b/osu.Game.Rulesets.Rush/Input/RushInputManager.cs index 7a9f046..a6a2020 100644 --- a/osu.Game.Rulesets.Rush/Input/RushInputManager.cs +++ b/osu.Game.Rulesets.Rush/Input/RushInputManager.cs @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Rush.Input { - public class RushInputManager : RulesetInputManager + public partial class RushInputManager : RulesetInputManager { protected override bool MapMouseToLatestTouch => false; public new RushFramedReplayInputHandler ReplayInputHandler => (RushFramedReplayInputHandler)base.ReplayInputHandler; diff --git a/osu.Game.Rulesets.Rush/Mods/RushModFlashlight.cs b/osu.Game.Rulesets.Rush/Mods/RushModFlashlight.cs index b053ddb..6365a76 100644 --- a/osu.Game.Rulesets.Rush/Mods/RushModFlashlight.cs +++ b/osu.Game.Rulesets.Rush/Mods/RushModFlashlight.cs @@ -46,7 +46,7 @@ public override void ApplyToDrawableRuleset(DrawableRuleset drawa base.ApplyToDrawableRuleset(drawableRuleset); } - private class RushFlashlight : Flashlight + private partial class RushFlashlight : Flashlight { private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize); diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableDualHit.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableDualHit.cs index 72adf08..a9a2d7d 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableDualHit.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableDualHit.cs @@ -8,11 +8,10 @@ using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Rush.Input; using osu.Game.Rulesets.Rush.Objects.Drawables.Pieces; -using osu.Game.Skinning; namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableDualHit : DrawableRushHitObject + public partial class DrawableDualHit : DrawableRushHitObject { private readonly Container airHitContainer; private readonly Container groundHitContainer; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableDualHitPart.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableDualHitPart.cs index c1f7256..5cd69d8 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableDualHitPart.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableDualHitPart.cs @@ -6,13 +6,12 @@ using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Rush.Objects.Drawables.Pieces; using osu.Game.Rulesets.Rush.UI; -using osu.Game.Skinning; using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableDualHitPart : DrawableLanedHit + public partial class DrawableDualHitPart : DrawableLanedHit { public override bool DisplayExplosion => true; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableFeverBonus.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableFeverBonus.cs index 46786e5..76aa38c 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableFeverBonus.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableFeverBonus.cs @@ -6,7 +6,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableFeverBonus : DrawableRushHitObject + public partial class DrawableFeverBonus : DrawableRushHitObject { public override bool DisplayExplosion => false; public override bool DisplayResult => false; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableHeart.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableHeart.cs index d54d083..0568eb0 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableHeart.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableHeart.cs @@ -6,12 +6,11 @@ using osu.Game.Rulesets.Rush.Objects.Drawables.Pieces; using osu.Game.Rulesets.Rush.UI; using osu.Game.Rulesets.Scoring; -using osu.Game.Skinning; using osuTK; namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableHeart : DrawableLanedHit + public partial class DrawableHeart : DrawableLanedHit { [Resolved] private RushPlayfield playfield { get; set; } diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableLanedHit.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableLanedHit.cs index 9d89c51..0cf1bad 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableLanedHit.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableLanedHit.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables { [Cached(typeof(IDrawableLanedHit))] - public class DrawableLanedHit : DrawableRushHitObject, IDrawableLanedHit + public partial class DrawableLanedHit : DrawableRushHitObject, IDrawableLanedHit where TLanedHit : LanedHit { public virtual Color4 LaneAccentColour => HitObject.Lane == LanedHitLane.Air ? AIR_ACCENT_COLOUR : GROUND_ACCENT_COLOUR; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMiniBoss.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMiniBoss.cs index cd45b20..430f0e5 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMiniBoss.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMiniBoss.cs @@ -11,12 +11,11 @@ using osu.Game.Rulesets.Rush.Input; using osu.Game.Rulesets.Rush.Objects.Drawables.Pieces; using osu.Game.Rulesets.Scoring; -using osu.Game.Skinning; using osuTK; namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableMiniBoss : DrawableRushHitObject + public partial class DrawableMiniBoss : DrawableRushHitObject { private const float base_sprite_scale = 1f; private const float target_sprite_scale = 1.1f; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMiniBossTick.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMiniBossTick.cs index 49e6cf8..ce1fc24 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMiniBossTick.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMiniBossTick.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableMiniBossTick : DrawableRushHitObject + public partial class DrawableMiniBossTick : DrawableRushHitObject { public override bool DisplayResult => false; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMinion.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMinion.cs index e1ec267..a550f8b 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMinion.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableMinion.cs @@ -8,13 +8,12 @@ using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Rush.Objects.Drawables.Pieces; using osu.Game.Rulesets.Rush.UI; -using osu.Game.Skinning; using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableMinion : DrawableLanedHit + public partial class DrawableMinion : DrawableLanedHit { protected virtual RushSkinComponents Component => RushSkinComponents.Minion; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableRushHitObject.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableRushHitObject.cs index af54765..48ae8ec 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableRushHitObject.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableRushHitObject.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public abstract class DrawableRushHitObject : DrawableHitObject, IKeyBindingHandler + public abstract partial class DrawableRushHitObject : DrawableHitObject, IKeyBindingHandler { public static readonly Color4 AIR_ACCENT_COLOUR = new Color4(0.35f, 0.75f, 1f, 1f); public static readonly Color4 GROUND_ACCENT_COLOUR = new Color4(1f, 0.4f, 1f, 1f); @@ -150,7 +150,7 @@ protected override void ClearNestedHitObjects() } } - public abstract class DrawableRushHitObject : DrawableRushHitObject + public abstract partial class DrawableRushHitObject : DrawableRushHitObject where TObject : RushHitObject { public new TObject HitObject => (TObject)base.HitObject; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableRushJudgement.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableRushJudgement.cs index 5ac636d..0cbf015 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableRushJudgement.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableRushJudgement.cs @@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableRushJudgement : DrawableJudgement + public partial class DrawableRushJudgement : DrawableJudgement { private const float judgement_time = 250f; private const float judgement_movement = 300; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableSawblade.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableSawblade.cs index 75f3793..20db4eb 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableSawblade.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableSawblade.cs @@ -9,13 +9,12 @@ using osu.Game.Rulesets.Rush.Objects.Drawables.Pieces; using osu.Game.Rulesets.Rush.UI; using osu.Game.Rulesets.Scoring; -using osu.Game.Skinning; using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableSawblade : DrawableLanedHit + public partial class DrawableSawblade : DrawableLanedHit { [Resolved] private RushPlayfield playfield { get; set; } diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheet.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheet.cs index 9dd1aa3..4d0b4ee 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheet.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheet.cs @@ -13,11 +13,10 @@ using osu.Game.Rulesets.Rush.Objects.Drawables.Pieces; using osu.Game.Rulesets.Rush.UI; using osu.Game.Rulesets.UI.Scrolling; -using osu.Game.Skinning; namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableStarSheet : DrawableLanedHit + public partial class DrawableStarSheet : DrawableLanedHit { public const float NOTE_SHEET_SIZE = RushPlayfield.HIT_TARGET_SIZE * 0.75f; public const float REQUIRED_COMPLETION = 0.75f; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetCap.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetCap.cs index 3e398b1..38c2e1a 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetCap.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetCap.cs @@ -8,12 +8,11 @@ using osu.Game.Rulesets.Rush.Input; using osu.Game.Rulesets.Rush.Objects.Drawables.Pieces; using osu.Game.Rulesets.UI.Scrolling; -using osu.Game.Skinning; using osuTK; namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public abstract class DrawableStarSheetCap : DrawableLanedHit + public abstract partial class DrawableStarSheetCap : DrawableLanedHit where TObject : LanedHit { protected abstract RushSkinComponents Component { get; } diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetHead.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetHead.cs index cee7c5a..b4c7598 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetHead.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetHead.cs @@ -6,7 +6,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableStarSheetHead : DrawableStarSheetCap + public partial class DrawableStarSheetHead : DrawableStarSheetCap { protected override RushSkinComponents Component => RushSkinComponents.StarSheetHead; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetTail.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetTail.cs index 553976e..7c2fa4a 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetTail.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/DrawableStarSheetTail.cs @@ -6,7 +6,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables { - public class DrawableStarSheetTail : DrawableStarSheetCap + public partial class DrawableStarSheetTail : DrawableStarSheetCap { protected override RushSkinComponents Component => RushSkinComponents.StarSheetTail; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/DualHitJoinPiece.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/DualHitJoinPiece.cs index 3e4da92..7aa6ecb 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/DualHitJoinPiece.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/DualHitJoinPiece.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables.Pieces { - public class DualHitJoinPiece : Box + public partial class DualHitJoinPiece : Box { public DualHitJoinPiece() { diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/DualHitPartPiece.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/DualHitPartPiece.cs index 5026cf7..a586f70 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/DualHitPartPiece.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/DualHitPartPiece.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables.Pieces { - public class DualHitPartPiece : CompositeDrawable + public partial class DualHitPartPiece : CompositeDrawable { private const double rotation_time = 1000; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/HeartPiece.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/HeartPiece.cs index 4a09523..3944700 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/HeartPiece.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/HeartPiece.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables.Pieces { - public class HeartPiece : PoolableDrawable + public partial class HeartPiece : PoolableDrawable { public HeartPiece() { diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/MiniBossPiece.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/MiniBossPiece.cs index 8c540fd..76cd8bb 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/MiniBossPiece.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/MiniBossPiece.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables.Pieces { - public class MiniBossPiece : CompositeDrawable + public partial class MiniBossPiece : CompositeDrawable { private readonly TextureAnimation normalAnimation; private readonly TextureAnimation hitAnimation; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/MinionPiece.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/MinionPiece.cs index 83cbbf5..cd4a43c 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/MinionPiece.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/MinionPiece.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables.Pieces { - public class MinionPiece : CompositeDrawable + public partial class MinionPiece : CompositeDrawable { private readonly TextureAnimation animation; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/SawbladePiece.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/SawbladePiece.cs index c895c9d..123c7e1 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/SawbladePiece.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/SawbladePiece.cs @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables.Pieces { - public class SawbladePiece : CompositeDrawable + public partial class SawbladePiece : CompositeDrawable { private const double rotation_time = 1000; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/StarSheetBodyPiece.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/StarSheetBodyPiece.cs index 805ae9f..abf5831 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/StarSheetBodyPiece.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/StarSheetBodyPiece.cs @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables.Pieces { - public class StarSheetBodyPiece : CompositeDrawable + public partial class StarSheetBodyPiece : CompositeDrawable { private const float border_size = 1f / 8f; diff --git a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/StarSheetCapStarPiece.cs b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/StarSheetCapStarPiece.cs index e3898e7..a460c06 100644 --- a/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/StarSheetCapStarPiece.cs +++ b/osu.Game.Rulesets.Rush/Objects/Drawables/Pieces/StarSheetCapStarPiece.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Rush.Objects.Drawables.Pieces { - public class StarSheetCapStarPiece : CompositeDrawable, IHasAccentColour + public partial class StarSheetCapStarPiece : CompositeDrawable, IHasAccentColour { private const double rotation_time = 1000; diff --git a/osu.Game.Rulesets.Rush/RushRuleset.cs b/osu.Game.Rulesets.Rush/RushRuleset.cs index 039e442..9c508d8 100644 --- a/osu.Game.Rulesets.Rush/RushRuleset.cs +++ b/osu.Game.Rulesets.Rush/RushRuleset.cs @@ -134,7 +134,7 @@ protected override IEnumerable GetValidHitResults() _ => base.GetDisplayNameForHitResult(result) }; - public class RushIcon : CompositeDrawable + public partial class RushIcon : CompositeDrawable { public RushIcon() { diff --git a/osu.Game.Rulesets.Rush/Scoring/RushHealthProcessor.cs b/osu.Game.Rulesets.Rush/Scoring/RushHealthProcessor.cs index 49c4dfa..78657b2 100644 --- a/osu.Game.Rulesets.Rush/Scoring/RushHealthProcessor.cs +++ b/osu.Game.Rulesets.Rush/Scoring/RushHealthProcessor.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Rush.Scoring { - public class RushHealthProcessor : HealthProcessor + public partial class RushHealthProcessor : HealthProcessor { public double PlayerHealthPercentage { get; } diff --git a/osu.Game.Rulesets.Rush/Scoring/RushScoreProcessor.cs b/osu.Game.Rulesets.Rush/Scoring/RushScoreProcessor.cs index 35c737b..18d7c71 100644 --- a/osu.Game.Rulesets.Rush/Scoring/RushScoreProcessor.cs +++ b/osu.Game.Rulesets.Rush/Scoring/RushScoreProcessor.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Rush.Scoring { - public class RushScoreProcessor : ScoreProcessor + public partial class RushScoreProcessor : ScoreProcessor { public RushScoreProcessor(RushRuleset ruleset) : base(ruleset) { } diff --git a/osu.Game.Rulesets.Rush/UI/ActionBeatSyncedContainer.cs b/osu.Game.Rulesets.Rush/UI/ActionBeatSyncedContainer.cs index ec98807..6ec28fe 100644 --- a/osu.Game.Rulesets.Rush/UI/ActionBeatSyncedContainer.cs +++ b/osu.Game.Rulesets.Rush/UI/ActionBeatSyncedContainer.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Rush.UI { - public class ActionBeatSyncedContainer : BeatSyncedContainer + public partial class ActionBeatSyncedContainer : BeatSyncedContainer { public Action NewBeat; diff --git a/osu.Game.Rulesets.Rush/UI/DefaultHitExplosion.cs b/osu.Game.Rulesets.Rush/UI/DefaultHitExplosion.cs index 69159db..7637502 100644 --- a/osu.Game.Rulesets.Rush/UI/DefaultHitExplosion.cs +++ b/osu.Game.Rulesets.Rush/UI/DefaultHitExplosion.cs @@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Rush.UI { - public class DefaultHitExplosion : PoolableDrawable + public partial class DefaultHitExplosion : PoolableDrawable { private readonly Sprite colouredExplosion; private readonly Sprite whiteExplosion; @@ -115,7 +115,7 @@ protected virtual void ApplyExplosionTransforms() sparks.Animate(); } - protected class Sparks : CompositeDrawable + protected partial class Sparks : CompositeDrawable { public override bool RemoveCompletedTransforms => false; diff --git a/osu.Game.Rulesets.Rush/UI/DrawableRushRuleset.cs b/osu.Game.Rulesets.Rush/UI/DrawableRushRuleset.cs index 2214f84..f368a30 100644 --- a/osu.Game.Rulesets.Rush/UI/DrawableRushRuleset.cs +++ b/osu.Game.Rulesets.Rush/UI/DrawableRushRuleset.cs @@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Rush.UI { [Cached] - public class DrawableRushRuleset : DrawableScrollingRuleset + public partial class DrawableRushRuleset : DrawableScrollingRuleset { private FeverProcessor feverProcessor; diff --git a/osu.Game.Rulesets.Rush/UI/Fever/FeverProcessor.cs b/osu.Game.Rulesets.Rush/UI/Fever/FeverProcessor.cs index 33bfa8f..4b669b8 100644 --- a/osu.Game.Rulesets.Rush/UI/Fever/FeverProcessor.cs +++ b/osu.Game.Rulesets.Rush/UI/Fever/FeverProcessor.cs @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Rush.UI.Fever { - public class FeverProcessor : JudgementProcessor + public partial class FeverProcessor : JudgementProcessor { private const float fever_duration = 5000; private const int perfect_hits_to_fill = 100; diff --git a/osu.Game.Rulesets.Rush/UI/Fever/RushFeverBar.cs b/osu.Game.Rulesets.Rush/UI/Fever/RushFeverBar.cs index 462347f..50c21ce 100644 --- a/osu.Game.Rulesets.Rush/UI/Fever/RushFeverBar.cs +++ b/osu.Game.Rulesets.Rush/UI/Fever/RushFeverBar.cs @@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Rush.UI.Fever { - public class FeverBar : CircularContainer, IKeyBindingTouchHandler + public partial class FeverBar : CircularContainer, IKeyBindingTouchHandler { public override bool HandlePositionalInput => true; @@ -135,7 +135,7 @@ private void updateFeverState(ValueChangedEvent valueChanged) public RushActionTarget ActionTargetForTouchPosition(Vector2 screenSpaceTouchPos) => RushActionTarget.Fever; - private class FeverRollingCounter : RollingCounter + private partial class FeverRollingCounter : RollingCounter { protected override double RollingDuration => 100; diff --git a/osu.Game.Rulesets.Rush/UI/Ground/DefaultGround.cs b/osu.Game.Rulesets.Rush/UI/Ground/DefaultGround.cs index 302c5c2..dcd7f69 100644 --- a/osu.Game.Rulesets.Rush/UI/Ground/DefaultGround.cs +++ b/osu.Game.Rulesets.Rush/UI/Ground/DefaultGround.cs @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Rush.UI.Ground { - public class DefaultGround : CompositeDrawable + public partial class DefaultGround : CompositeDrawable { private static readonly Color4 platform_colour = Color4.Gray.Opacity(0.2f); @@ -120,7 +120,7 @@ protected override bool OnInvalidate(Invalidation invalidation, InvalidationSour return base.OnInvalidate(invalidation, source); } - private class GroundLine : PoolableDrawable + private partial class GroundLine : PoolableDrawable { public override bool RemoveWhenNotAlive => false; diff --git a/osu.Game.Rulesets.Rush/UI/Ground/GroundDisplay.cs b/osu.Game.Rulesets.Rush/UI/Ground/GroundDisplay.cs index 7571cf1..f322ddd 100644 --- a/osu.Game.Rulesets.Rush/UI/Ground/GroundDisplay.cs +++ b/osu.Game.Rulesets.Rush/UI/Ground/GroundDisplay.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Rush.UI.Ground /// /// Represents a component displaying the ground the player will be standing on. /// - public class GroundDisplay : CompositeDrawable + public partial class GroundDisplay : CompositeDrawable { public GroundDisplay() { diff --git a/osu.Game.Rulesets.Rush/UI/HealthText.cs b/osu.Game.Rulesets.Rush/UI/HealthText.cs index aa4c52e..5b370f4 100644 --- a/osu.Game.Rulesets.Rush/UI/HealthText.cs +++ b/osu.Game.Rulesets.Rush/UI/HealthText.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Rush.UI { - public class HealthText : PoolableDrawable + public partial class HealthText : PoolableDrawable { private readonly SpriteText text; diff --git a/osu.Game.Rulesets.Rush/UI/HeartHitExplosion.cs b/osu.Game.Rulesets.Rush/UI/HeartHitExplosion.cs index bba8d36..79b6e90 100644 --- a/osu.Game.Rulesets.Rush/UI/HeartHitExplosion.cs +++ b/osu.Game.Rulesets.Rush/UI/HeartHitExplosion.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Rush.UI { - public class HeartHitExplosion : HeartPiece + public partial class HeartHitExplosion : HeartPiece { public override bool RemoveCompletedTransforms => false; diff --git a/osu.Game.Rulesets.Rush/UI/HitTarget.cs b/osu.Game.Rulesets.Rush/UI/HitTarget.cs index 9e7d17c..973e172 100644 --- a/osu.Game.Rulesets.Rush/UI/HitTarget.cs +++ b/osu.Game.Rulesets.Rush/UI/HitTarget.cs @@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Rush.UI { - public class HitTarget : BeatSyncedContainer + public partial class HitTarget : BeatSyncedContainer { public HitTarget() { diff --git a/osu.Game.Rulesets.Rush/UI/LanePlayfield.cs b/osu.Game.Rulesets.Rush/UI/LanePlayfield.cs index 86be8fe..8f83896 100644 --- a/osu.Game.Rulesets.Rush/UI/LanePlayfield.cs +++ b/osu.Game.Rulesets.Rush/UI/LanePlayfield.cs @@ -11,12 +11,11 @@ using osu.Game.Rulesets.Rush.Objects.Drawables; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; -using osu.Game.Skinning; using osuTK; namespace osu.Game.Rulesets.Rush.UI { - public class LanePlayfield : ScrollingPlayfield + public partial class LanePlayfield : ScrollingPlayfield { private readonly JudgementContainer judgementContainer; private readonly Container effectsContainer; @@ -86,7 +85,7 @@ protected override void OnNewDrawableHitObject(DrawableHitObject drawableHitObje // This pool pre-initializes created DrawableLanedObjects with a predefined lane value // The lane value needs to be set beforehand so that the pieces (Minion, etc) can load using the correct information - private class DrawableLanedObjectPool : DrawablePool where T : PoolableDrawable, IDrawableLanedHit, new() + private partial class DrawableLanedObjectPool : DrawablePool where T : PoolableDrawable, IDrawableLanedHit, new() { private readonly LanedHitLane lane; diff --git a/osu.Game.Rulesets.Rush/UI/RushPlayerSprite.cs b/osu.Game.Rulesets.Rush/UI/RushPlayerSprite.cs index d80188b..1ccab3e 100644 --- a/osu.Game.Rulesets.Rush/UI/RushPlayerSprite.cs +++ b/osu.Game.Rulesets.Rush/UI/RushPlayerSprite.cs @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Rush.UI { - public class RushPlayerSprite : CompositeDrawable + public partial class RushPlayerSprite : CompositeDrawable { /// /// The time in milliseconds for a jump to reach maximum height diff --git a/osu.Game.Rulesets.Rush/UI/RushPlayfield.cs b/osu.Game.Rulesets.Rush/UI/RushPlayfield.cs index 0e9db2e..d132afb 100644 --- a/osu.Game.Rulesets.Rush/UI/RushPlayfield.cs +++ b/osu.Game.Rulesets.Rush/UI/RushPlayfield.cs @@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Rush.UI { [Cached] - public class RushPlayfield : ScrollingPlayfield, IKeyBindingHandler, IKeyBindingTouchHandler + public partial class RushPlayfield : ScrollingPlayfield, IKeyBindingHandler, IKeyBindingTouchHandler { public override bool HandlePositionalInput => true; diff --git a/osu.Game.Rulesets.Rush/UI/RushReplayRecorder.cs b/osu.Game.Rulesets.Rush/UI/RushReplayRecorder.cs index 82f0036..a5dde00 100644 --- a/osu.Game.Rulesets.Rush/UI/RushReplayRecorder.cs +++ b/osu.Game.Rulesets.Rush/UI/RushReplayRecorder.cs @@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Rush.UI { - public class RushReplayRecorder : ReplayRecorder + public partial class RushReplayRecorder : ReplayRecorder { [Resolved(canBeNull: true)] private DrawableRushRuleset drawableRuleset { get; set; } diff --git a/osu.Game.Rulesets.Rush/UI/RushSettingsSubsection.cs b/osu.Game.Rulesets.Rush/UI/RushSettingsSubsection.cs index 2583b9a..5526a2d 100644 --- a/osu.Game.Rulesets.Rush/UI/RushSettingsSubsection.cs +++ b/osu.Game.Rulesets.Rush/UI/RushSettingsSubsection.cs @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Rush.UI { - public class RushSettingsSubsection : RulesetSettingsSubsection + public partial class RushSettingsSubsection : RulesetSettingsSubsection { private readonly Ruleset ruleset; diff --git a/osu.Game.Rulesets.Rush/UI/StarSheetHitExplosion.cs b/osu.Game.Rulesets.Rush/UI/StarSheetHitExplosion.cs index c72c531..9b65d4a 100644 --- a/osu.Game.Rulesets.Rush/UI/StarSheetHitExplosion.cs +++ b/osu.Game.Rulesets.Rush/UI/StarSheetHitExplosion.cs @@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Rush.UI { - public class StarSheetHitExplosion : PoolableDrawable + public partial class StarSheetHitExplosion : PoolableDrawable { private readonly StarSheetCapStarPiece explosionStar; private readonly Circle flashCircle; From f3056ba8a1230eb58b48307462191d3115ecbd35 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Sun, 4 Dec 2022 17:49:37 +0000 Subject: [PATCH 3/4] Bump NUnit3TestAdapter from 4.3.0 to 4.3.1 Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 4.3.0 to 4.3.1. - [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases) - [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V4.3.0...V4.3.1) --- updated-dependencies: - dependency-name: NUnit3TestAdapter dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] --- .../osu.Game.Rulesets.Rush.Tests.csproj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Rush.Tests/osu.Game.Rulesets.Rush.Tests.csproj b/osu.Game.Rulesets.Rush.Tests/osu.Game.Rulesets.Rush.Tests.csproj index 699591e..1bc9c68 100644 --- a/osu.Game.Rulesets.Rush.Tests/osu.Game.Rulesets.Rush.Tests.csproj +++ b/osu.Game.Rulesets.Rush.Tests/osu.Game.Rulesets.Rush.Tests.csproj @@ -14,7 +14,7 @@ - + WinExe From ba02b86d039d24e37672529239b325d550b6e122 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Sun, 4 Dec 2022 17:51:45 +0000 Subject: [PATCH 4/4] Bump ppy.osu.Game from 2022.1129.0 to 2022.1205.0 Bumps [ppy.osu.Game](https://github.com/ppy/osu) from 2022.1129.0 to 2022.1205.0. - [Release notes](https://github.com/ppy/osu/releases) - [Commits](https://github.com/ppy/osu/compare/2022.1129.0...2022.1205.0) --- updated-dependencies: - dependency-name: ppy.osu.Game dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] --- osu.Game.Rulesets.Rush/osu.Game.Rulesets.Rush.csproj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Rush/osu.Game.Rulesets.Rush.csproj b/osu.Game.Rulesets.Rush/osu.Game.Rulesets.Rush.csproj index fb9283d..58ada82 100644 --- a/osu.Game.Rulesets.Rush/osu.Game.Rulesets.Rush.csproj +++ b/osu.Game.Rulesets.Rush/osu.Game.Rulesets.Rush.csproj @@ -33,6 +33,6 @@ - +