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With some 32 bit game builds the class injector works but sometimes it doesn't. Not just me but I found a lot of people opened similar issues in the main repo but I couldn't find any answer.
Fatal error. 0xC0000005
at Il2CppInterop.Runtime.Injection.ClassInjector.RegisterTypeInIl2Cpp(System.Type, Il2CppInterop.Runtime.Injection.RegisterTypeOptions)
at Il2CppInterop.Runtime.DelegateSupport.ConvertDelegate[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](System.Delegate)
at UnityEngine.Application+LogCallback.op_Implicit(System.Action`3<System.String,System.String,UnityEngine.LogType>)
at BepInEx.Unity.IL2CPP.Logging.IL2CPPUnityLogSource..ctor()
at BepInEx.Unity.IL2CPP.IL2CPPChainloader.OnInvokeMethod(IntPtr, IntPtr, IntPtr, IntPtr)
The text was updated successfully, but these errors were encountered:
karaok1
changed the title
Fallback method usage is malfunctioning and crashes chainloader
Fallback method loader is malfunctioning and crashes chainloader
Sep 18, 2024
With some 32 bit game builds the class injector works but sometimes it doesn't. Not just me but I found a lot of people opened similar issues in the main repo but I couldn't find any answer.
BepInEx version: BepInEx-Unity.IL2CPP-win-x86-6.0.0-be.704+6b38cee
The text was updated successfully, but these errors were encountered: