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Attacking another player after just joining the game, gives a bad experience because you attacked them and you are highly likely to die while attacking. Why?
because they have exactly the same health as you and it is essentially a random coin toss. The first time you attack someone else you should get a slight advantage from the experience. Thereafter, it should be totally fine to have a coin toss situation, but in the beginning, we want players to not be immediately discouraged.
Suggested fixes:
give new players the strength status (until they inevitably lose it)
rebalance and reconfigure the white health boost, it throws things off
Give white an alternate skill benefit?
The text was updated successfully, but these errors were encountered:
Attacking another player after just joining the game, gives a bad experience because you attacked them and you are highly likely to die while attacking. Why?
because they have exactly the same health as you and it is essentially a random coin toss. The first time you attack someone else you should get a slight advantage from the experience. Thereafter, it should be totally fine to have a coin toss situation, but in the beginning, we want players to not be immediately discouraged.
Suggested fixes:
The text was updated successfully, but these errors were encountered: