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lines changed Original file line number Diff line number Diff line change @@ -78,6 +78,7 @@ Added the following Source SDK Pull Requests:
7878 - #1518: Fix the B.A.S.E. Jumper's parachute not using half of its animations
7979 - #1520: Add ForceDifficultyBasedAim CTFBot flag to allow MvM missions to let Spies aim better
8080 - #1522: Fix Thermal Thruster particles
81+ - #1524: Fix Eureka Effect menu reopening
8182
8283Details:
8384- Fixed a bug where the mini-crit damage effect doesn't show up when your shield breaks.
Original file line number Diff line number Diff line change 1515 #include " c_tf_player.h"
1616 #include " in_buttons.h"
1717 #include " tf_hud_menu_eureka_teleport.h"
18+ #ifdef BDSBASE
19+ #include " prediction.h"
20+ #endif
1821 // NVNT haptics system interface
1922 #include " haptics/ihaptics.h"
2023// Server specific.
@@ -308,6 +311,13 @@ void CTFWrench::ItemPostFrame()
308311 return ;
309312 }
310313
314+ #ifdef BDSBASE
315+ if (!pOwner->IsLocalPlayer () || !prediction->IsFirstTimePredicted ())
316+ {
317+ return ;
318+ }
319+ #endif
320+
311321 // Just pressed reload?
312322 if ( pOwner->m_nButtons & IN_RELOAD && !m_bReloadDown )
313323 {
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